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  1. #21

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    Quote Originally Posted by Mickthathick View Post
    Regarding inscription, it really does take a certain type of personality to succeed in it because you really need to be dedicated and have the ability to focus on the profit potential of many, many different items.
    Couldn't say it better. And the same is true for herbing / mining I guess. Some consider that relaxing aka therapy, but it drives me nuts.

    Quote Originally Posted by Mickthathick View Post
    btw zenga do you see the glyph market growing or dropping in Cata?
    I hope it grows for me and shrinks for everyone else. But joking aside:

    - a couple of retired players with maxed inscription will probably return to the game, so competition will most likely increase
    - a couple of retired players will probably return to the game and be in need of glyphs
    - once everyone has leveled their main to 85, people will start to make their new worgens & goblins

    so for the first few weeks / months business will be good
    and then it will stabilize i guess, but people will always be in need of glyphs ... very few players that I know have bought all the glyphs for their class. so whenever there is a new patch, whenever they want to try out a new spec ... they'll need glyphs. That plus people will always make and level up new alts. However I don't expect that the new players attracted by cata will turn into new customers.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  2. #22

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    Quote Originally Posted by zenga View Post
    Couldn't say it better. And the same is true for herbing / mining I guess. Some consider that relaxing aka therapy, but it drives me nuts.



    I hope it grows for me and shrinks for everyone else. But joking aside:

    - a couple of retired players with maxed inscription will probably return to the game, so competition will most likely increase
    - a couple of retired players will probably return to the game and be in need of glyphs
    - once everyone has leveled their main to 85, people will start to make their new worgens & goblins

    so for the first few weeks / months business will be good
    and then it will stabilize i guess, but people will always be in need of glyphs ... very few players that I know have bought all the glyphs for their class. so whenever there is a new patch, whenever they want to try out a new spec ... they'll need glyphs. That plus people will always make and level up new alts. However I don't expect that the new players attracted by cata will turn into new customers.
    I agree with you. I also asume that the market will grow at first, due to people leveling and creating goblins and in 2-3 months it'll be stable, but still well worth the effort to profit from it.

  3. #23

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    If you have gold to spend, there is lots of money in making epic gems through JC. A lot of xmuters dump stacks on my server for around 60-90 gold and they resell for 110+. With cata coming out things might change there.

    Or enchanting, requires no gathering, and those sell for tons on ah.

    Personally hate gathering profs, to much time running and gathering, when ah simply does all the work for you with ench/JC.
    Alch and JC are good combo, and enchanting allows you to pick any random other. Maybe JC and enchanting :P
    Vek'linash - Alliance
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  4. #24

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    Inscription has definately received quite a boost of late. And I deeply regret missing the wave that 4.0.1 produced for inscribers. While a new spec means new glyphs, the old ones are not lost and the market might stabilize over time.

    JC has the upside of always being in demand. There is always new gear. The saturation point for gear is VERY high. For Wrath, the key was to learn the higher demand cuts, which you could directly target. With inscription, research is a crap shoot.

    Also, I'm very lazy and time limited. Once my JC/Alch toon had a few choice cuts, I'd just hang out in the AH. I could be in and out. No running to the anvil or shops for mats. I'd do my prospecting, cuts, xmutes and be in and out.

    In general, I believe for max profit with least effort, it would be JC/Alch first, followed by Inscription/Enchanting. This is not to contradict the profit potential of BS (or others), it's strictly from my vantage point. The JC/Alch/Inscription/Enchanting also have the benefit of helping you to watch price trends. I would watch saronite ore and buy it all day at 14-15g a stack. Eventually the price would float up above 20 and I would sell my surplus.

    And back to my being lazy, as an inscriber you need to be more vigilant about mats/prices. There are several different herbs that will result in the same ink, so you have to track a bit more (I'm not the best when it comes to the AH tools, which I'm sure make a big difference here).

    I think more information is needed. What is the most amount of time in a given day do you want to spend making gold? For me, it was as little as possible so, I did xmutes and prospected. If you have more time, I'd place inscription above alchemy.

    Lastly, with enchanting, one thing I'm sure many here (being a community of boxers) will agree - enchanting works well because you have 2+ toons leveling/gearing/running instances at any time so you have a surplus of BOE gear. So for the 'single' character I'm not sure if it is AS beneficial, especially now that people can roll for d/e. Sure, you can always play the AH, but I imagine most here with enchanters recieve a good deal of mats from their own toons.

  5. #25

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    This was meant for reasons other than informing myself about things. I just wanted people's opinions for some reasons and I appreciate everyone's posts.

    On a side note in cata i will have every profession...other than engineering

    Inscription/Enchanting
    Mining/Herb
    Skinning/Alch
    BS/Alch
    LW/Alch
    Tailoring/Alch
    29x Jc/Alch
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  6. #26
    Member
    Join Date
    Feb 2010
    Location
    Regional NSW, Australia
    Posts
    139

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    I have the following professions maxed out on level 75+ toons:

    JC
    Ench
    Inscritpion
    Alchemy (7 transmute masters)
    Tailors (4)
    BS
    LW
    Engineer
    Mining

  7. #27

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    I have all of the professions covered. Three or four gatherers for each of herb/mining/skinning (don't ask) and two each for the crafting professions. Actually I have one alchemist at 450 and five others at 95-99.

    The best way to make a profit, depending on your server, would be one of the following IMO:

    - herbalism/inscription- depends on whether or not you've got a lot of competition and/or how fierce it is. On Stormrage horde side, there seem to be a few folks who have the market pretty well controlled and if you start listing glyphs they're very aggressive in undercutting. I don't know if they will try to drive people out of the market or not.

    - herbalism/mining/skinning- depends on how vigilant you are in terms of trends to see which particular resource is in high demand and/or short supply.

    In the past I've made more gold just by playing the market and bottom-feeding (grabbing ridiculous bargains for re-listing). I will mostly use the AH to dump stuff that I would otherwise just vendor, because I won't be hurting for gold through this expac.
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  8. #28
    Member
    Join Date
    Feb 2010
    Location
    Regional NSW, Australia
    Posts
    139

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    I planned on not worrying about leveling professions during the first 2 weeks, but seeing as how mat prices are dropping so fast, I am going to watch them weekend and possible level some crafters up.

    My main focus will be on 'gearscore gear'. Currently there is a choke point for new 85s getting into random heroics, and I see massive opportunity for crafters to supply this gear at massive prices. For example, a guildie sold a purple boe (wotlk i200 equivialnt) for 19k yesterday!

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