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  1. #1

    Default Your opinion of single character professions for highest profit?

    Post up two professions for a character, and talk about why.


    If i had to pick two... i'd honestly say mining/herbalism. This is due to the fact that there are 5 professions that rely on materials from these professions combined and there is always a demand for all items that can be obtained by both professions including old world mats for power leveling said professions.

    If you agree, post that you do... if you think something else then post up what you believe it would be and why.
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  2. #2
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    Default

    If im going to do PVE id deffently do Herb / Alche.. in that way I could support myself and the guild while im not raiding with something usefull, and flasks has always been a good seller.

    You should not focus on 2 gather proffesions, rather 1 and then a support proffesion.

    If im going PVP Id have Engineeing for sure, and the other proffesion would most likely be Mining. for making some money when i need, but also support my engineering.
    Last edited by Selz : 11-27-2010 at 07:55 PM

  3. #3

    Default

    Also take into consideration the time investment of each profession.
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  4. #4

    Default

    Quote Originally Posted by EaTCarbS View Post
    Also take into consideration the time investment of each profession.
    Might want to elaborate.
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  5. #5

    Default

    Quote Originally Posted by Shodokan View Post
    Might want to elaborate.
    How much you make in 10 minutes with an alchemy transmute vs mining for 10 minutes.
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  6. #6

    Default

    Quote Originally Posted by EaTCarbS View Post
    How much you make in 10 minutes with an alchemy transmute vs mining for 10 minutes.
    Or just 10 mins of playing the AH-

    Professions are overrated. Even hand rockets.

    I guess I am bitter. I wish blizz would allow every character the ability to learn all the professions individually.
    Last edited by Fat Tire : 11-28-2010 at 12:30 PM

  7. #7

    Default

    Enchanting and alchemy, gathering takes much more time IMO. With these 2, you can log for 15 min a day to craft / post on the ah, and still make plenty of gold.

    just my 2 cents.

  8. #8

    Default

    I have each tradeskill maxed out. If I need to farm i basically consider that a waste of time for myself. Crafting requires less attention. With that in mind:

    - jewelcrafting is very efficient: you know if you buy gems for cheap you can sell them for more, there is a constant demand for them
    - enchanting: if you run lots of dungeons, quest a lot, ... disenchanting rocks, the enchanting scrolls will always sell, but people enchant their gear less compared to gemming it
    - blacksmithing / leatherworking: if you take ICC for example, provided you get the required rep for the recipes, it was a very good moneymaker, though not entirely risk free, both have other tools (item enhancements) that sell very well as well
    - tailoring: bag business is very reliable, though takes a lot of effort, crafting gear equals bs / lw
    - engineering: never used it to make a profit
    - mining / herbalism: wow, requires lots of effort, but you can make a killing. it requires an effort i don't want to spend though
    - alchemy: never really cared to list many flasks/pots, eventually they sell, but used it more for my own, the transmute is stable income, but works best for me when you have a shitload of them
    - skinning: so many mobs that can be skinned inside dungeons, out in the world ... it doesn't require any extra effort for me

    my absolute favorite profession: inscription
    it requires some effort/time, but it's by length the very best moneymaking profession in the game for me
    still make easy 8/10k a day with it nowadays

    so if i only had 1 toon available, i'd go for enchanting / inscription or jc / inscription
    Last edited by zenga : 11-27-2010 at 10:02 PM
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  9. #9

    Default

    Having all profesions available, I'd have to say the real money is in blacksmithing. I don't know what it is about plate, but that stuff outsells everything else combined. Probably something to do with 3 classes that share their DPS/Tanking pieces, I guess the break down is (counting same class/different spec as a different class)

    Plate Tanking - 3 classes
    Plate DPS - 3 classes
    Cloth DPS - 3 classes
    Leather Physical - 3classes
    Mail Phys DPS - 2 classes
    Mail Spell - 2 classes
    Leather Spell - 2 classes
    Cloth Healing - 1 class

    So I guess Leather and Blacksmith are both up there.

    But I say this from an investment perspective where you need to have around 50k to keep invested in the highest tier mats.

    But overall I would say its all relative to your individual server and whether anyone else is in that market. It is very easy for just one more person to hop in selling the stuff you do to trash the profit in it.. You also have to pay attention to the supply of various goods.

    There's also the matter of whether we're talking as an individual profession or with multiplication potential via daily cooldowns. If we're talking altaholics, they'll probably say something like Alchemy or Jewelcrafting or something that lets them produce large quanitites of low supply goods. You only really need 1 blacksmith or leatherworker, and repeats don't add anything.

  10. #10

    Default

    I'm just looking for perspectives to use for a study. So thanks for posting and keep on doing so.
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