Quote Originally Posted by Ualaa View Post
What I've done is:

1. Melee toons into a Melee ATG.
2. Mapped key, that sends IWT Keybind to the Current Window only.
3. Added a "Do Mapped Key", to my spam DPS that does this IWT mapped key, for all members of my Melee ATG.
4. Created another mapped key, two steps that enables/disables the inserted Do Mapped Key.

When #4 is on, I press my spam DPS key.
It does FTL Assist, Calls the IWT but only for the melee toons, and sends the DPS Key to all windows.

When #4 is off, I press my spam DPS key.
It does FTL Assist, Cannot call the IWT for melee toons as that mapped key is disabled, and still sends the DPS Key to all windows.

The reasoning for my setup like that, I spam the same key irregardless.
But can control whether the DPS swarm (IWT Spam) or not, via the toggle.



The scattering is because the mob is dead, but they're still moving towards it.
You could spam slower; I sometimes hit my normal follow key to end the IWT movement, and then IWT once and wait until the toons are in range and then spam away.
Or if swarming is desired behavior then IWT something else, click back on the mob/horde and IWT spam now from a distance so they'll swarm as they arrive.
Got it - my IWT set up was flawed. I was using an IWT I set up a while back that toggled click to move on and off. Deleting that IWT with a new one (which assists current window in the first step, then send the IWT keybind (in game = END) just like a regular DPS keybind) worked.

Now, I need to figure out how to stop my toons from prioritizing corpses or each other when attacking.

I pull 4 mobs. One goes down, but they toons will never switch to the next mob (this doesn't happen with my ranged shaman). I click TAB to cycle to the next mob, it cycles for a second THEN GOES BACK TO THE DEAD MOB! I will wait a second or two before spamming attack again, but it always goes back to the dead mob. My current window is my pally tank (not in the melee ATG). Why is this happening and how do I prevent it?