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  1. #271

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    i still think in a perfect world you're going to want to mix DK specs for optimal DPS. think of all the time it took to tweak your frost, it'd probably take even longer to get everything working right with 2 more or 3 different spec'ed DK's at once.

    that being said we don't operate under perfect settings and it very well may be that 4 frost is the way to go simply due to more simultaneous burst from all those HB's hitting at once.

    i love seeing viable arena teams that are truly 5 boxed. 4+1 friend is cool, but I don't think we've had a real 5 boxer get gladiator since the Ellay days with 5 shaman - correct me if i'm wrong i've been out of it for a while.
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  2. #272

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    @Boylston:
    It's funny that you bring Priest up. Me, Mokoi, and Void have come to the further (further!) conclusion that Priest is just plain better. Basically, you're either playing in BG's/Arenas against scrubs in which case it doesn't matter who your healer is. Otherwise, you're playing rated BG's/Arenas against people who are capable--Which means bubble is going to get Shattering Throw'd or Mass Dispelled immediately.

    Priest also brings:
    Preventative healing.
    Fear ward.
    and most importantly...

    YOU GET YOUR OWN MASS DISPEL!

    Mass Dispel turns every target into a good one. Mages are my number 1 kill priority due to that stupid ring of frost... Mass Dispel fixes them just fine

    So yeah, currently finishing Archaeology and then grinding out a Priest from 60 to 85.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  3. #273

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    Quote Originally Posted by Kromtor View Post
    i still think in a perfect world you're going to want to mix DK specs for optimal DPS. think of all the time it took to tweak your frost, it'd probably take even longer to get everything working right with 2 more or 3 different spec'ed DK's at once.

    that being said we don't operate under perfect settings and it very well may be that 4 frost is the way to go simply due to more simultaneous burst from all those HB's hitting at once.

    i love seeing viable arena teams that are truly 5 boxed. 4+1 friend is cool, but I don't think we've had a real 5 boxer get gladiator since the Ellay days with 5 shaman - correct me if i'm wrong i've been out of it for a while.
    I'm pretty sure mixing spec's won't maximize your DPS output. The pressure you put on other teams with just HB is ludicrous. In the elevator arena, I've killed 4 players of a team in less than 7 seconds just blowing cooldowns to keep churning out HB.

    That is probably close to 500k cumulative damage deal in the first 10 seconds of a fight. That is going to OOM healers

  4. #274

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    Quote Originally Posted by Boylston View Post
    Slats, mosg2 has IWT wrapped into his down keypress actions in a PvP key group so that they are constantly IWT-ing. I would imagine his PvE keyset has more of a IWT once type setup.

    As for priest, I think mosg2 (and others) are fans of the Paladin because of the bubble advantages. I think they are compelling, honestly. However, I am somewhat like you in that I have a Priest available to run with my fledgling DKs. There is one little thing I keep thinking about that might make the priest interesting.

    Holy Spec's Spirit of Redemption. It's 15seconds of mana-free, un-interruptible healing. That's nearly double the length of time that Pally is in his bubble, and it can't be dispelled.

    Now, I think the enemy team is going to probably always focus-fire your healer down if you play a priest, but it might be OK if you can have a good length of time to punish them for that effort.

    Also, the cooldown on Spirit of Redemption resets, well, every time you die. This means in a BG situation, it becomes more useful if you're defending a node-- when you respawn, it's up again.
    I've done the whole spirit of redemption thing in arena, it doesnt work. all they have to do is outrange the healer and stay teh hell away for 15 sec, and theyre safe.
    Been here for 12 months, and just now found how to add a Signature.

  5. #275

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    Quote Originally Posted by Kromtor View Post
    i still think in a perfect world you're going to want to mix DK specs for optimal DPS. think of all the time it took to tweak your frost, it'd probably take even longer to get everything working right with 2 more or 3 different spec'ed DK's at once.

    that being said we don't operate under perfect settings and it very well may be that 4 frost is the way to go simply due to more simultaneous burst from all those HB's hitting at once.

    i love seeing viable arena teams that are truly 5 boxed. 4+1 friend is cool, but I don't think we've had a real 5 boxer get gladiator since the Ellay days with 5 shaman - correct me if i'm wrong i've been out of it for a while.
    Ellay 4 boxed shaman I thought with a 5th player healing, like the normal team 0_o
    Been here for 12 months, and just now found how to add a Signature.

  6. #276

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    i don't know, i knew he did that toward the end but i thought he at least did some 5 shaman in the very beginning. maybe never to gladiator though. has anyone got gladiator playing all 5 themselves with any configuration?
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  7. #277

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    So I'm setting up my Rotation. I am using F as my DPS Key. I have 2 Keymaps in my Death Knight PVP Key Set that are bound to F in ISBOXER.

    DPS Priority (F)
    2 Step Keymap, Functions on Press OR Release, Hold Other Actions Disabled
    Step 1:
    - FTL Assist Me > Self
    - Melee IWT > Death Knight PVP ATG
    - Howling Blast > Death Knight PvP ATG (WoW Macro Action)

    Step 2:
    Send CTRL + 7 > DK ATG (HB ingame)
    Send ALT + 7 > DK ATG (HB ingame)
    Send SHIFT + 7 > DK ATG (Necrotic Strike/Plague Strike)
    Send CTRL + 8 > DK ATG (Frost Strike)
    Send ALT + 8 > DK ATG (Frost Strike)
    Send SHIFT + 8 > DK ATG (Blood Strike)
    Send CTRL + 9 > DK ATG (Hungering Cold)

    Mind Freeze RR (F)
    4 Step Keymap, Functions on Pressed, Hold Other Actions Disabled
    Step 1: (Do not advance to next step for 2.5s)
    . Mind Freeze -> Slattersa (WoW Macro Action
    Step 2: (Do not advance to next step for 2.5s)
    - Mind Freeze -> Slattersb (WoW Macro Action)
    Step 3: (Do not advance to next step for 2.5s)
    - Mind Freeze -> Slattersc (WoW Macro Action)
    Step 4: (Do not advance to next step for 2.5s)
    - Mind Freeze -> Slattersd (WoW Macro Action)

    Can mosq2 or void or any of the others running this comp let me know if this is the way its being done now? I really like to keep stuff in ISBoxer as much as possible so I was wondering if in the DPS Keymap Step 2 if you change all the keystrokes being sent to keymap actions being sent will it still have the same kind of effect or not? Any changes I need to make to this?

  8. #278

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    What you have is exactly how I have mine set up currently. That particular combination of abilities also led to the most DPS for me on a training dummy.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  9. #279

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    Quote Originally Posted by Slats View Post
    Mind Freeze RR (F)
    4 Step Keymap, Functions on Pressed, Hold Other Actions Disabled
    Step 1: (Do not advance to next step for 2.5s)
    . Mind Freeze -> Slattersa (WoW Macro Action
    Step 2: (Do not advance to next step for 2.5s)
    - Mind Freeze -> Slattersb (WoW Macro Action)
    Step 3: (Do not advance to next step for 2.5s)
    - Mind Freeze -> Slattersc (WoW Macro Action)
    Step 4: (Do not advance to next step for 2.5s)
    - Mind Freeze -> Slattersd (WoW Macro Action)
    I'm not familiar with isboxer at all, so neither with its 'slang'. But what you do, is that pausing / delaying keypresses?
    Everything that is fun in life is either bad for your health, immoral or illegal!

  10. #280

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    It will not advance to the next step for 2.5 seconds, so what you get is Mind Freeze as soon as they get in melee, then 2.5 seconds later you get another, then 2.5 seconds another etc etc. It's like commas in a pre-4.03 macro except it functions perfectly.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

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