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Well, I guess I'll be the first to post some concerns... can't all be positive.
First off, you said 2-3 globals to kill non-healer dps (assuming without passive healing and shields). That seems like an eternity for a multibox team in pvp - quad elemental shaman were doing it in 1-2 globals, if it took a 3rd you probably weren't getting the kill and needed to switch. The dk/rets could cut a lot of people to 20% on the first judge+white, then HoW for the kill. Before the resil buff, of course.
I have to admit the team sounds, in theory, amazing for multiboxing. The video made me very excited.You really tied everything together for how this would work, but ultimately, having not seen what I consider the first (and often last) test of viability - reliable burst on a high resilience target, and the ability to kill healers, even if it takes a few extra globals. If a healer can tank your team for more than a few globals, or even indefinitely (which happened to the dk/rets after the first resil buff last season), then it's most certainly fail. Perhaps that's where 4 strangulates and round robin mind freezes come in play, but I'm still wondering how long it takes to kill a healer just standing there doing nothing.
Love the theory, but hard to believe it without seeing a video of them in action with a breakdown of how you play the team and how it works in a real pvp situation.
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