Idealy we would want (Use DS with 5s gap so you maximise the self-heal and barrier. Use RS for threat. Use HS for threat, with diseases from Outbreak.)
However with [(Multiboxing) ala cast sequence] this is almost a imposability so we try and develop the best we can while knowing it cant be optimal for single play.
That said I havent revisited that macro but last time I was working on it, we tryed to very the rune casting to keep runes in a steady supply. and why with the Proc macro we have a cast Randon initiated in the macro to alternate between Death Strike and Heartstrike.
I am planing on futher testing and tweeking once i have the rest of the Project finished.
However If someone tweeked it and can show that its an improvement I will gladly add it to the project.
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