Quote Originally Posted by Multibocks View Post
Aragent shouldn't there be more Death Strikes in the Blood DK macros because that is the tank tree and all of their mitigation revolves around using that ability. When I'm solo I'm pretty much go priority of Heart Strike x 2 then Death Strike filling in empty spaces with Rune Strike.
Idealy we would want (Use DS with 5s gap so you maximise the self-heal and barrier. Use RS for threat. Use HS for threat, with diseases from Outbreak.)
However with [(Multiboxing) ala cast sequence] this is almost a imposability so we try and develop the best we can while knowing it cant be optimal for single play.

That said I havent revisited that macro but last time I was working on it, we tryed to very the rune casting to keep runes in a steady supply. and why with the Proc macro we have a cast Randon initiated in the macro to alternate between Death Strike and Heartstrike.

I am planing on futher testing and tweeking once i have the rest of the Project finished.
However If someone tweeked it and can show that its an improvement I will gladly add it to the project.