After some testing on my fire mage I came up with this macro. The macro on the front page did slightly more DPS, but this macro did 30k more damage because of the Scorch Weaving. And by adding the 2nd Scorch, I'm 100% sure that the Living Bomb has exploded.
Just sharing it here in case someone is interested in testing it out
Code:
#showtooltip
/castsequence reset=combat/5 Living Bomb,Scorch,Fireball,Fireball,Fireball,Scorch
/cast Pyroblast!
This is the 2nd macro I'm using.
Code:
#showtooltip
/cast Combustion
/cast Time Warp
I tried to add Flame Orb, but it needs 5 rotations before the cooldown is over. And by then you can be out of combat, messing the whole castsequence up.
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