Thanks Aragent,
I am runing prot pally, 3 rets and one holy. I have ATG groups for all 3 and a melee ATG.
ATG groups named Pally prot, Pally ret and Pally holy.
For the mapped key i think i didnt really spell anything apart from adjusting the names of the ATG groups in the macro, as i copied the rest from your post.
This makes my first custom rotation macro look like this:
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
/console Sound_EnableSFX 0
!if (character in "Pally prot") /stopmacro [@target,noexists] [noharm] [dead]
!if (character in "Pally prot") /startattack
!if (character in "Pally prot") /castsequence reset=combat/6 Hammer of the Righteous,Judgement
!if (character in "Pally prot") /cast Avenger's Shield
!if (character in "Pally prot") /cast Consecration
!if (character in "Pally prot") /cast Holy Wrath
!also /use 13
!also /use 14
!if (character in "Pally ret") /stopmacro [@target,noexists] [noharm] [dead]
!if (character in "Pally ret") /startattack
!if (character in "Pally ret") /castsequence reset=combat consecration, crusader strike, judgement
!also /use 13
!also /use 14
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
/console Sound_EnableSFX 1
Castsequence is cut down to a few spells for testing purposes.
This macro however never executed, but all my guys kept casting exorcism full speed till out of mana from the second step proc macro.
Just to verify the above code i copied the code to the second step and replaced the exorcism spell making the step 2 proc macro look like this:
/stopmacro [@target,noexists] [noharm] [dead]
/startattack
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
/console Sound_EnableSFX 0
!if (character in "Pally prot") /stopmacro [@target,noexists] [noharm] [dead]
!if (character in "Pally prot") /startattack
!if (character in "Pally prot") /castsequence reset=combat/6 Hammer of the Righteous,Judgement
!if (character in "Pally prot") /cast Avenger's Shield
!if (character in "Pally prot") /cast Consecration
!if (character in "Pally prot") /cast Holy Wrath
!also /use 13
!also /use 14
!if (character in "Pally ret") /stopmacro [@target,noexists] [noharm] [dead]
!if (character in "Pally ret") /startattack
!if (character in "Pally ret") /castsequence reset=combat consecration, crusader strike, judgement
!also /use 13
!also /use 14
!if (character in "Shaman elemental ") /castsequence reset=combat/8 Call of the Elements,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Searing Totem,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst
!if (character in "Shaman elemental") /stopcasting
!if (character in "Shaman elemental") /cast [@focus , exists] Wind Shear
!if (character in "Shaman elemental") /cast Wind Shear
!if (character in "Shaman elemental") /cast Wind Shear
!also /use 13
!also /use 14
!if (character in "Hunters Beastmaster") /castsequence reset=combat Steady Shot,Steady Shot
!if (character in "Hunters Beastmaster") /Cast Kill Command
!if (character in "Hunters Beastmaster") /CAST Multi-Shot
!if (character in "Hunters Beastmaster") /Cast Focus Fire
!if (character in "Priests Shadow") /stopmacro [channeling]
!if (character in "Priests Shadow") /assist focus
!if (character in "Priests Shadow") /castsequence reset=60 Mind Blast,Mind Blast,Mind Blast,Shadowfiend,Dispersion,Mind Blast,Mind Blast,Mind Blast,Mind Blast,Mind Blast,Mind,Blast,Shadowfiend,Mind Blast,Mind Blast,Mind Blast
!if (character in "Shaman restoration") /cast Call of the Elements
!if (character in "Shaman restoration") /cast Earthliving Weapon
!if (character in "Shaman restoration") /cast Earth Elemental Totem
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
/console Sound_EnableSFX 1
Haven't cleaned out the stuff for chars i dont use yet.
This actually works and i can see the spells go off.
Now i dont know where to look for the reason why step 1 does not work.
I must admit that im not skilled at messing around with this stuff, and live off the isboxer wizard and stealing the brilliant stuff invented by other people on these irreplacebel boards.
Thanks in advance.
/Dunq
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