Where are you in this project Aragent? Are you progressing in making it so that even lower level groups have macro's available?
Yes I am progressing, I was slowed in the process abit (Cat and leveling Mains) being a distraction, also with changes with ISboxer #38 (and Conversation with Lax) we will be utlising some of the new features of #38 however this will require some modifications to the old structure, so this has slowed the progress as well.
However it is progressing and I hope to be posting some new stuff very shortly.
Hi,
I read all this thread and really like the idea to keep all macros in the isBoxer files. Bur only one thing I can't understand - is isBoxer pass the whole text of macro each time I push the button to cast something?
For example, is the whole text "#showtooltip /castsequence reset=combat/8 Call of the Elements,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Searing Totem,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst" passed each time for each single cast?
I just trying to understand how it works...
Thanks
as Ualaa nicely states
But the specifics is
World of Warcraft Macro Actions are the same as Keystroke Actions, but will use the ISBoxer Addon to automatically create and assign a macro to the keystroke, much like other Macro addons such as Macaroon or Bartender
with the My 2 Is boxer 2 step Macro and setup as Ualaa states gives you a nice area to maintain your macros without having to dupliacte them on multiple toon. ISBoxer when you push to Inner Space creates a ISBoxer Addon in that addon it will generate the aproprate Macro for each Charater set and Character you have configured for ISBoxer.
So The awnser is no when you push the Button The ISboxer addon does the same thing as if the you had the macro setup ingame under macros, without the conditionals for the specific Character. (Which is a good way to test Carater specific macros if you are having an issue)
My understanding is to put your toons into ATG's called the class/spec.
The macro will do whatever, for toons who are in the appropriate group.
So if your toon is in the enhance shaman group, it does the enh-shaman macros, but none of the others.
Then you build the macro for all classes in one place.
And can mix/match toons across teams freely.
Without changing much, if anything, for their DPS at least.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
Aragent shouldn't there be more Death Strikes in the Blood DK macros because that is the tank tree and all of their mitigation revolves around using that ability. When I'm solo I'm pretty much go priority of Heart Strike x 2 then Death Strike filling in empty spaces with Rune Strike.
Idealy we would want (Use DS with 5s gap so you maximise the self-heal and barrier. Use RS for threat. Use HS for threat, with diseases from Outbreak.)
However with [(Multiboxing) ala cast sequence] this is almost a imposability so we try and develop the best we can while knowing it cant be optimal for single play.
That said I havent revisited that macro but last time I was working on it, we tryed to very the rune casting to keep runes in a steady supply. and why with the Proc macro we have a cast Randon initiated in the macro to alternate between Death Strike and Heartstrike.
I am planing on futher testing and tweeking once i have the rest of the Project finished.
However If someone tweeked it and can show that its an improvement I will gladly add it to the project.
ah of course I forgot the proc macro.
So this setup made my Warrior work again. I had parked him at 61, not enjoying the class at all.
Now his group is going well using the 2 step macros.
Thanks a lot for that.
My issue now is that he is running with 2 destro locks, a mage and a disc priest and the arcane mage out dps the rest by 50 pct or more.
So I was wondering. Does the mage get this dps advantage at the cost of being less sustainable dmg over time due to mana consumption, or do I need to tune the macro for the destro locks?
If I need to tune the lock macros, I could really use some guidance in where to start.
Thanks in advance
Dunq
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