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Thread: Boosting Nerfs

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  1. #1

    Default Boosting Nerfs

    So I started boosting again using RAF, but I noticed alot of changes and was curious if anyone else was seeing these.
    1. Mobs are resetting. I use to pull all of SM Cath and SFK in one pull. I can no longer do this as they are resetting.
    2. XP NERF!!!!!!!!! It has been a a year but I don't seem to be getting much xp while boosting.
    Did I miss something in the patch notes?

  2. #2

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    Usually these are "the sky is falling" posts right after a patch. Can you detail how much each mob was giving your lowbies? Or your xp/hour? As for resetting, it's certainly possible they finally fixed Cath.

  3. #3

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    Mobs always resetted in SM cath, mainly the healpriest npcs. Only just a handfull, 10 at max.

    You should get about ~600xp each kill at lvl 25+ With RAF.

  4. #4

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    Quote Originally Posted by Littleburst View Post
    Mobs always resetted in SM cath, mainly the healpriest npcs. Only just a handfull, 10 at max.

    You should get about ~600xp each kill at lvl 25+ With RAF.
    They haven't ALWAYS reset. Like I said I use to be able to do the whole place and mow them down, but it has been a year since I boosted last.

  5. #5

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    i'm boosting a team up atm and i find my team getting about ~400xp per kill with RAF at level 34, which does seem lower than before

  6. #6

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    Quote Originally Posted by Holmeser View Post
    i'm boosting a team up atm and i find my team getting about ~400xp per kill with RAF at level 34, which does seem lower than before
    That's true. Used to be ~180 or so i thought. I think it starts with 100-120 at lvl 20 and goes up to 200 exp per kill at lvl 40.

  7. #7
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    Default

    Well.. test it.

    Have one toon kill something ungrouped.
    Then have that same toon group with a linked account, and kill a mob of the same level.

    Assuming it was a green or higher mob.
    And the toons are 1st-59th.
    And within +/- 4 levels of each other...

    You should receive 200% extra, for a total of 300% (3x) normal experience.
    Plus a little more than that, for the party bonus.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  8. #8

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    I always remember SM having mobs that reset, even in Vanilla days. I could be misremembering, but I'm certainly not surprised that SM has some odd ones.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  9. #9

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    Here is me boosting last year with nothing resetting in SM so I know I am not crazy. lol
    http://www.youtube.com/watch?v=1dz6jxlMssU

  10. #10

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    Quote Originally Posted by Pippin View Post
    Here is me boosting last year with nothing resetting in SM so I know I am not crazy. lol
    http://www.youtube.com/watch?v=1dz6jxlMssU
    You''re only clearing outside the Cathedral. They reset inside the cathedral.

    Pull mograine
    Run out of the cathedral on the grass, aoe. And see several mobs run back into the cathedral.

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