Cat damage is heavily based on the bleeds.
You want the Mangle debuff up, to increase the bleed damage.
Then maintain both Rake and Rip.
Faerie Fire lowers armor, so that's good to keep up, but the bleed damage is the key.
The talent where Ferocious Bite refreshes the duration of Rip, never works on the target dummies; guess you need a live opponent for that.
They have heavily buffed Mangle, so it is not as drastic of a DPS loss compared to Shredding from behind.
Although if you can position for Shred, that is definitely higher DPS then Mangle spam.
I'm using:
Feral Charge
[Stealth] Pounce / [noStealth] Ravage
(+50% crit, vs targets at or above 80% health... x5... is fun).
Mangle
Savage Roar
(Don't use this a lot, probably more worthwhile on bosses).
Mangle, Rake, Mangle, Mangle, Finisher.
(This is my main DPS spam/sequence)
Finisher =
Rip, Null
Ferocious Bite
(Averaging around 90k per druid, vs the 80 normal target dummy at the point of the first FB; my druids are in a mix of 187-245 PvE gear).
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