
Originally Posted by
heyaz
I'm not sure yet, but my sense is, it won't work out very well. It only takes a few decent players, or even a single annoying rogue or prot warrior to render your entire team useless. These are pugs. Against premades - I can't really do anything once they decide to take advantage of the multiboxer. And these teams won't even compare to the skill or coordination of a rated BG team.
In addition to how easily a multiboxer can be shut down, you also have the issue of the rest of the team either not supporting you as they would separate players, or playing in such a way that makes things even worse - for example by following you around on BGs like AB, trying to help you with DPS instead of healing, and generally just playing differently than they should. You would need a team that not only supported a multiboxer through healing and such, but also one that based its strategy around the fact that half the team is in one place. Why someone would support that kind of team rather than just get 4 separate players, I don't know. It was hard enough to get a good healer in arena before you were over 2K.
In my experience: WSG, AB, EOTS, and sometimes SOTA all have implications when there is a multiboxer; brute force and tons of firepower doesn't always make up for the disadvantages. It's only in AV and IOC that I can consistently do well regardless of what the rest of the team is doing.
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