Good point, on Sta vs Res.
Good point, on Sta vs Res.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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Still likeing how our two sweetheart specs do in burst with some good self healing capabilities still. Shams at 6s and rets at 9s with the passive defensive utility that has always been there will be nice.
I remember reading a recent blue on mmo-champ saying that they will definitely be playing with burst related stats closer to 85, so that people don't just pop the way they do currently. It was mentioned that stam +/- res may get buffed if they need to. This shouldn't really affect the rankings though, which should still leave us in a good position with our focus fire advantage over single boxers.
On a sidenote, still haven't really conquered the holy power monitoring issues with ret yet.
just played my permade shaman on beta, the damage is pretty good
shaman with full blue pvp gear (except weapon, shield, totem = heroic pve) ilvl 346/351 has 3140 resilience (22,76%dmg reduction) , 7,6k spellpower (with totem) 6,5% haste, 6% hit, 19,5% crit and 9,5% mastery
now the bad point is, you go really fast oom, way faster than in wotlk, like in duels I'm mostly using lava burst and heals, that doesnt work without spamming water shield because you have about 1,1k mana reg infight, 85k mana. A healing surge costs 6,3k mana and heals for ~9,5k (89k life) that means you need more than 50k mana to heal yourself from zero to 100% if you didnt get a crit ( hi 19% crit :X), then shocks cost 3,9-4,2k mana, chainlight 6k mana, lava burst 2,3 and lighting bolt 1,4k
totems around 1,4-2,5k
I did some duels on beta, owned almost everything except rogues. I cant fckn outdps a shs rogue! I used em ue (unleash elements) instant lb - lvb- cl - shock and the rogue dropped to 40% (he had full pvp gear), so as always kite him a bit and wait until ue is ready again, 15 secs over, he had 60% life, he cloaked my next burst attempt - 80% life, next burst attempt - vanish reopened - 100% life. I survived his damage 5 minutes (went oom after the first minute) but at the end he won the duel with more than 90% hp ... he wasnt really a good player, perhaps one successful kick per minute but the selfheal is really insane imo
Anyway stuff like mages, warriors, dk's, paladins are free loot in 1v1
so here are some numbers with full pvp gear, self buffed on dummies
without clearcasting (10% more damage):
lava burst ~19-20k crits (without ue)
lightning bolt ~8,8k nc - 18k crit (glyphed)
chainlight 7,5 nc - 15k crit
earthshock ~4k nc - 8k crit
fulmination one orb - ~2500, 6 orbs 15000 noncrit and the hightest crit with 6 orbs I had was 34895
ue+lava burst = ~24k
EM+ue+ lava burst= 28-31k (with clearcasting up to 34k)
Highest fulmination crit with em+clearcasting 43516
full pvp geared players have about 90-100k life with 3k resilience (battlemaster has also resilience now) you have ~20% damage reduction, maybe 25% if you go full on resilience
not sure about the spec, will see
Last edited by Kruschpakx4 : 11-03-2010 at 03:44 PM
So basically, with only 20% reduction with resilience the way it is at this first season, do you think PvP gear or PvE for season 9 BGs / Arena ? (For boxers)
pvp gear, we have enough damage, an fs-ue-lava burst- chainlight combo will kill everything through ~25% damage reduction, but I would recommend to get all the haste pvp items and reforge set items to haste, if I will have mana issues with heals like I do expect them, then my arena spec will be http://wowtal.com/#k=TKcir0UD.a7t.shaman.RF9T_V and toons with 3/3 acuity instead of earths grasp
with focused insight up, healing surge does 12,3k heal instead of 9,5, means 50k instead of 38k with 4 shamans, with ms up 45k (hi 10% ms)
stoneclaw shield absorbs ~16k damage, 20 secs cooldown, so I'm going to make a stoneclaw/tremor rotation for each toon
maybe I'm going to play with a priest in s9 for mana hymne, and if you wonder why I dont spec improved shields, because good teams will spam dispel to prevent fulmination instant kills - using lighting shield glyph will force them to dispel it
bg spec will be http://wowtal.com/#k=kKcib-lg.a7t.shaman.qaX2xL, toons 2/3 focused insight instead of earths graps
not sure about the em glyph, thunder is important for mana, lighting shield glyph means less gcd waste for rebuffing the shield and stoneclaw is more usefull than 20% damage reduction for 15 secs each few minutes
Last edited by Kruschpakx4 : 11-04-2010 at 08:10 PM
Hei Krusch,
do you thing leaving instant gw is a good idea?
From my experience in arena, GW is not what wins the fight for a boxer. Sure mobility is nice utility, but in combat, a Boxer is simply a turret.
Instant GW is probably decent for BGs tho, so a BG spec might be worthwhile to grab it. Being able to traverse a large field quicker to catch that flag carrier is a good thing.
I think the turret model is outdated, and movement will slowly become more and more of a necessity. Any decent spell cleave team will make it pretty rough using our old turret model with the amount of aoe cc available.
DK ranged Howling Blasts inflict Chilbains = 10 sec 25% slow.
Druid solar beam, instant cast 10 sec AOE silence.
Warlock Hand of Gul'dan - 2 second AOE root, following by a 2 second stun if you don't move out of the circle in 6 seconds.
Warlock Shadowfury - SSDD.
Mage Ring of Frost - 3 second AOE freeze if you don't move the hell out of it
Smoke Bomb - 10 seconds where you can't target into or out of the cloud while you stand in it.
Just off the top of my head. Theorycrafting, however, means that any decent spellcleave comp will tear a turret boxer to shreds. Take Druid/Mage/Lock/double healer.
Druid in stealth, instant cast roots your main Solar Beam, Mage tosses a Ring of Frost, Lock will follow with a shadowfury, Ring of Frost activates, add in a frost mage Freeze... even with quick reaction time we're talking 12-14 seconds of cc.
Back to Warcraft!
Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)
Chillblains is 50% snare![]()
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