Priority:
a) Savage Roar
b) Rake
c) Rip
d) Mangle (Bleed Boost)
e) Faerie Fire
Endless Carnage adds: Rake +6 seconds, and Savage Roar +8 seconds.
Our durations are:
a) Savage Roar (1CP: 22 // 2CP: 27 // 3CP: 32 // 4CP: 37 // 5CP 42)
b) Rake, 15 seconds.
c) Rip, 12 seconds.
d) Faerie Fire, 60 seconds.
For ease, I'll manually cast Faerie Fire and take it out of the rotation.
OPTION A (One Looping Macro)
The Pieces:
a) Mangle,Savage Roar
- Initial mangle, for extra bleed damage.
- One (or two) CP Savage Roar, 22+ second duration (approximately 14 abilities)
- Ends up refreshing SR too early, on each subsequent loops through; might not be a bad thing.
b) Rake,Mangle,Mangle,Mangle
- Initial rake, reapply in 15 seconds (approximately 10 abilities)
- Four chances to crit at least once, for 5 CP's.
- Rake timer is near perfect, with this macro.
c) Rip,Mangle,Mangle,Ferocious Bite
- Five CP rip, lasts 12 seconds (approximately 8 abilities)
- If the target is under 25%, FB resets the duration of Rip, meaning we reapply after 7 abilities (slightly early).
- If FB does not reset the Rip duration, then we reapply after using 9 abilities (slightly late).
/Castsequence reset=target Mangle,Savage Roar,Rake,Mangle,Mangle,Mangle,Rip,Mangle,Mangle,F erocious Bite
OPTION B (Two Macros, utilizing Null)
The Pieces:
a) Mangle,Savage Roar,Null
- Initial mangle, for extra bleed damage.
- One (or two) CP Savage Roar, 22+ second duration (approximately 14 abilities)
- Could go Mangle,Rake,Savage Roar (27/32/37 second Savage Roar), and allow for a different b/c/d rotation.
- Piece A is only used as an opener, and is not repeated.
b) Rake,Mangle,Mangle,Mangle,
- Initial rake, reapply in 15 seconds (approximately 10 abilities)
- Four chances to crit at least once, for 5 CP's.
c) Rip,Mangle,Mangle,Ferocious Bite,
- Five CP rip, lasts 12 seconds (approximately 8 abilities)
- If the target is under 25%, FB resets the duration of Rip, meaning we reapply after 7 abilities.
- If FP does not reset the Rip duration, then we reapply after using 9 abilities.
d) AAA,BBB,
- 2 abilities, then loop back to "b"; ideally 5-6 abilities then Savage Roar.
- Could create a larger loop with "d", "e", "f", etc...
/Castsequence reset=combat Mangle,Savage Roar,Null
/Castsequence reset=target ....
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