Quote Originally Posted by Toned View Post
@Lax lol nevermind you basically said exactly what I wanted with rotating through ATG's in your post... Reading crit me.
Not sure if this helps, but I do a similar thing by having 2 keymaps:

1. a round-robin that rotates the stun casters into a "stun" group
2. a keymap to send the stun button-press to the stun group.

That way only one character casts.