Originally Posted by Toned @Lax lol nevermind you basically said exactly what I wanted with rotating through ATG's in your post... Reading crit me. Not sure if this helps, but I do a similar thing by having 2 keymaps: 1. a round-robin that rotates the stun casters into a "stun" group 2. a keymap to send the stun button-press to the stun group. That way only one character casts.
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