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Thread: Quad enhance

  1. #1

    Default Quad enhance

    iv heard it many times before that the dmg is too low and ele is way better but with the new changes and searing totem makin good burst dmg with lava lash what is everyones input on it?

  2. #2
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    Default

    Have not tried melee shammies.
    But there is one way to find out.

    With Click to Move + Interact With Target, you have the basic tools for a melee group.

    Play around with it for a bit, and see what you think.
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  3. #3

    Default

    Maybe it's a bit late now, but picking up a bunch of Tankard o' Terror was really easy during brewfest. It'd be a good test-weapon if you don't want to farm something up.

  4. #4

    Default

    Quote Originally Posted by paranoidd View Post
    iv heard it many times before that the dmg is too low and ele is way better but with the new changes and searing totem makin good burst dmg with lava lash what is everyones input on it?
    I don't think the damage is a problem. Enhance is a CD based class, unlike ret paladins. As long as wolf is not on CD, enhance burst is just as good as any melee. Problem with melee right now is that you can't get out of root/nova/freeze.

    Enhance is anti-snare. But not anti-root, anti-nova. 1 elemental shaman/ 1 mage can kite your team. Sure you can shock him but if he has a healer, he is not going down. You need a priest friend to help you get out of root.

    Also the survival for enchance is not very good, you will last as long as shamanistic rage. Once that's out, you will be naked.

  5. #5

    Default

    How much more burst can you get than running a target from up to 40 yards away from 100% health to 0 % health in an instant?

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