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  1. #21
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Zub View Post
    if you kite backwards with your tank (in a circle in the large room) and have CTM+IWT on the slaves you should be able to keep our dps high, shouldn't you?
    Yes, but you suffer badly from the puddles as your alts run through the puddles that fall on your tank. Easiest way is like I showed in the video: just stack everyone up and move in sync backing up out of the puddles every time one lands.
    Now playing: WoW (Garona)

  2. #22

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    Managed to get him down last night, it helps not to be intoxicated.

    Still a very retarded boss. The pools come out constantly and do way too much dmg. Sometimes they will appear and immediately tick for dmg. My rets have 23000 hp and the pool will make short work of them, just 1 tick will bring them below 50%.

    I liked the suggestion for seal of truth - that seal heals for a measly 700 pts, it would take several swings to heal back the dmg from just 1 tick of a pool.

    I know a lot of you are very elite multiboxers that could do this fight in greens with grey weapons, but this is definitely the gayest boss for paladin teams - in my lowly unskilled multiboxer opinion. Come to think of it, it is the worst boss for me. Ionar follows very close in second.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  3. #23
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by d0z3rr View Post
    Managed to get him down last night, it helps not to be intoxicated.

    Still a very retarded boss. The pools come out constantly and do way too much dmg. Sometimes they will appear and immediately tick for dmg. My rets have 23000 hp and the pool will make short work of them, just 1 tick will bring them below 50%.
    Screenshot/log of one tick of the ooze hitting for 11k or it didn't happen.

    Quote Originally Posted by d0z3rr View Post
    I liked the suggestion for seal of truth - that seal heals for a measly 700 pts, it would take several swings to heal back the dmg from just 1 tick of a pool.
    Check it out. Each white swing triggers it and heals you. Each melee ability heals you. All that can happen like really fast!

    Quote Originally Posted by d0z3rr View Post
    I know a lot of you are very elite multiboxers that could do this fight in greens with grey weapons, but this is definitely the gayest boss for paladin teams - in my lowly unskilled multiboxer opinion. Come to think of it, it is the worst boss for me. Ionar follows very close in second.
    In my completely overpowered and justifiably l337 opinion (BOW DOWN MORTAL), I agree that he's one of the more retarded bosses. Just spamming nature damage all over the place seems like a lazy developer's way to make a boss "harder." Still, keeping moving constantly while the water phase is active is key and once you get it down, there are few teams that can farm him as easily as a paladin team.

    Some of the heroic bosses are much more focused on positioning or coordinated movement than they are about gear. Colossus is one of them. Sounds like you're having more trouble moving than anything else. Maybe post a video of one/some of your failure(s) and let us critique?

    Sincerely,
    Your Uber Colossus-Killing Overlord

    P.S. I'll try it tonight with half my gear off, just to drop my health pools down to mere mortal levels. It'll be tricky but I think with the right amount of hax, I'll manage. Video to follow.
    Now playing: WoW (Garona)

  4. #24
    Member Ughmahedhurtz's Avatar
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    Well, I fat-fingered the video recorder and managed to catch all BUT the actual fight. /noob moment.../wrists

    But I did kill him wearing full fire-festival gear + hallowed helms. Note that I did not use Lay on Hands, Wings, bubble or any other long-cooldown abilities in this or any of the previous fights. Note also my completely sucktastic DPS. 1200-1400FTW!



    Some suggestions for doing it at that gear level:
    • In your macro, work in Word of Glory heals. You're less concerned about DPS in this fight than you are about staying alive. WoG every rotation = win. (see macros below)
    • Figure out how to move all 5 guys in formation after lining them up. Takes practice but it almost trivializes this fight.
    • Keep phase 1 turned 90 degrees to the right starting out. It will spawn phase 2 next to you instead of behind you.
    • Move back, then left, then back, then right, then repeat that pattern while moving backward.
    • Drag phase 3 (golem) back up to the top again so you have room to back up.
    • Don't spec Pursuit of Justice on the rets like I did. It makes left/right formation moves amusing but sucky when trying to stay together. :P
    • Don't stand in the muck. If you get hit by the muck more than once every 5 or 6 seconds, you're moving too slowly. Pick up the pace! (/whipcrack)


    The macros I just used to down him in shitty gear:
    Tank:
    Code:
    /assist focus
    /stopmacro [noharm] [dead]
    /console Sound_EnableSFX 0
    /use 13
    /use 14
    /cast hand of reckoning
    /castsequence reset=combat hammer of the righteous, judgement, hammer of the righteous, word of glory
    /cast avenger's shield
    /cast holy wrath
    /startattack
    /console Sound_EnableSFX 1
    Rets:
    Code:
    /assist focus
    /stopmacro [noharm] [dead]
    /console Sound_EnableSFX 0
    /use 13
    /use 14
    /castsequence reset=combat crusader strike, judgement, crusader strike, word of glory, crusader strike
    /cast divine plea
    /cast exorcism
    /cast holy wrath
    /stopcasting
    /startattack
    /console Sound_EnableSFX 1
    Just remember: if this guy kicks your ass, you're not sucking, you just haven't figured out the movement strat yet. It works. If you're getting hit with Drenched in Mojo, you're not moving fast enough or you are dragging half your team back through the puddle that just hit the OTHER half of your team, i.e.: you're not stacked on top of each other. Stack tighter and move faster.
    Last edited by Ughmahedhurtz : 10-27-2010 at 11:39 PM
    Now playing: WoW (Garona)

  5. #25

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    Thanks Ughmaheadhurtz! I think your moving back strategy will work good next time. I killed him a couple more times, it seems I need to just stare straight at the ground and move everyone around. But I always need to bubble and always lose at least one pally.

    I killed him on Normal mode with my other team and it's funny how much easier he is on normal.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  6. #26
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by d0z3rr View Post
    Thanks Ughmaheadhurtz! I think your moving back strategy will work good next time. I killed him a couple more times, it seems I need to just stare straight at the ground and move everyone around. But I always need to bubble and always lose at least one pally.

    I killed him on Normal mode with my other team and it's funny how much easier he is on normal.
    Congrats. Really, the hardest part is getting everyone lined up and using the same movement keys so you don't get your tank moving one way and the rest moving another way or get out of sync and start spreading out.
    Now playing: WoW (Garona)

  7. #27

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    just keep moving around or if got a shaman team (havnt looked above) then chain heal and spread each char about. i strafe on char on every bit of poison that is spat


    Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  8. #28

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    I was lucky to learn this one as a pally 4shm team. Everyone was spread out in an X and I didn't care about puddles. Kinda like that Disperse guy in HoL.
    When I tried on my DK 4ret team I was hating life too; had to drop this heroic a few times. Anyway yeah, it forces you to really micro your way through movement.
    I can't tell you how valuable the movement system you develop here will be on Ick and Krick, in Pit of Saron. Hoooo-weeeeee dawg.

  9. #29

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    heh, with 4 disc priests this guy is trivial. There is so much survivability and 4x PW Barriers to get him down when the slime is everywhere. Their DPS may be low, but they mow through shiat.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  10. #30

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    I was able to beat him before the patch by having my ret paladins in a star pattern around the boss. That way, each character only gets one stack of the smaller dot. It was easily healable with flash of light procs, so the only concern was taunting him back into the middle after he surges.

    Since the patch, I converted my rets to holy and this boss is much easier, even in the rep vendor blues/epics for healers.

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