Close
Showing results 1 to 10 of 218

Hybrid View

  1. #1

    Default

    Quote Originally Posted by Mercurio View Post

    Ele Shaman

    Ele Sequence Macro
    /assist focus
    /castsequence reset=combat/8 Flame Shock,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Earth Shock,Lightning Bolt,Lightning Bolt,Lightning Bolt
    /cast Elemental Mastery

    Ele Proc Macro
    /castsequence reset=combat/8 Call of the Elements,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Searing Totem,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst,Lava Burst
    /use 13
    /use 14
    For the proc macro, why do you do the Lava Burst as another cast sequence? I tested the 2 step macro above and its works ok, but I've found that Lava Burst doesn't always go off immediately when its ready. Usually I get 2-3 extra LB's before Lava Burst goes off. I spam my keys, so perhaps this is causing the issue?

    However, I've been using this macro

    /castsequence reset=combat/8 Flame Shock,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Earth Shock,Lightning Bolt,Lightning Bolt,Lightning Bolt
    /cast Lava Burst

    When I test this, Lava Burst goes off immediately on the next cast when its ready. Overall, it is a DPS increase.

  2. #2

    Default

    daanji,

    Great, I wasn't aware that having Lava Burst as a /cast wouldn't crater the macro. Since Lava Burst is an important part of Ele Shaman DPS, I'm sure having it cast on every cooldown (as compared to *almost* on every cooldown) is better for your shaman's DPS.

    However, there are a couple of nice things about having Lava Burst split into the proc macro: it causes your shammies to drop their totems every once in a while (nice for movement fights) and more importantly, will cause your shammeis to ensure that their searing totem is always up. Not having a fire totem up would be a have a large impact on your team's overall DPS. If you use the current proc macro you will mindlessly always have the totem buffs even though you suffer a bit of a DPS loss on your Ele Shaman.

    So the question is, can we figure out a good way to use your sequence macro with Lava Burst in it (for better Ele Shaman DPS) and combine it with a different proc macro that automatically casues you to refresh your totems every so often and your fire totems every 60 seconds? Would something like moving Elemental Mastery into the proc macro work? The new proc macro would look like:
    /castsequence reset=combat/8 Call of the Elements,Elemental Mastery,Searing Totem,Elemental Mastery
    The normal cooldown on Call of the Elements is 3 minutes. This is reduced by the Feedback talent by 3 sec per cast of Lightning Bolt or Chain Lightning, but I don't think this is enough to get the cooldown near 1 minute (what we'd like it to be so totems are refreshed every minute by the above proc macro). I'm out of town for the holidays or I'd test some things out.

    If you'd like to do some testing on this and figure out a nice solution, I'd be happy to update the master post accordingly. In the meantime, I will probably keep my proc macro as it is so the totems are managed automatically.
    10-boxing Alliance Sargeras and Kil'jaeden

  3. #3

    Default

    The problem with automatically dropping the fire totems is that it will cause your Fire Elemental to despawn if you currently have one up. And the Fire Elemental is a huge part of the shammy DPS sequence, and something you don't want to overwrite if possible.

  4. #4

    Default

    Quote Originally Posted by naPS View Post
    The problem with automatically dropping the fire totems is that it will cause your Fire Elemental to despawn if you currently have one up. And the Fire Elemental is a huge part of the shammy DPS sequence, and something you don't want to overwrite if possible.
    I would then Recomend not adding a Fire totem to Call of the Elements and have a added /cast for the Fire Elemental in proc so it will be cast when its timer is up.

  5. #5

    Default

    Quote Originally Posted by Aragent View Post
    I would then Recomend not adding a Fire totem to Call of the Elements and have a added /cast for the Fire Elemental in proc so it will be cast when its timer is up.
    But the point of Mercurio's post was so that you didn't have to manually re-cast the Searing Totem, which that would effectively be doing.

  6. #6

    Default

    Quote Originally Posted by Mercurio View Post
    daanji,

    Great, I wasn't aware that having Lava Burst as a /cast wouldn't crater the macro. Since Lava Burst is an important part of Ele Shaman DPS, I'm sure having it cast on every cooldown (as compared to *almost* on every cooldown) is better for your shaman's DPS.

    However, there are a couple of nice things about having Lava Burst split into the proc macro: it causes your shammies to drop their totems every once in a while (nice for movement fights) and more importantly, will cause your shammeis to ensure that their searing totem is always up. Not having a fire totem up would be a have a large impact on your team's overall DPS. If you use the current proc macro you will mindlessly always have the totem buffs even though you suffer a bit of a DPS loss on your Ele Shaman.

    So the question is, can we figure out a good way to use your sequence macro with Lava Burst in it (for better Ele Shaman DPS) and combine it with a different proc macro that automatically casues you to refresh your totems every so often and your fire totems every 60 seconds? Would something like moving Elemental Mastery into the proc macro work? The new proc macro would look like:
    /castsequence reset=combat/8 Call of the Elements,Elemental Mastery,Searing Totem,Elemental Mastery
    The normal cooldown on Call of the Elements is 3 minutes. This is reduced by the Feedback talent by 3 sec per cast of Lightning Bolt or Chain Lightning, but I don't think this is enough to get the cooldown near 1 minute (what we'd like it to be so totems are refreshed every minute by the above proc macro). I'm out of town for the holidays or I'd test some things out.

    If you'd like to do some testing on this and figure out a nice solution, I'd be happy to update the master post accordingly. In the meantime, I will probably keep my proc macro as it is so the totems are managed automatically.
    Thanks for the feedback! I usually drop my totems using separate keys for each situation. I have general purpose buff keys, which causes the shamans to drop their totem, do water / earth / lightning shield, and buff their weapons. The other classes do their buffs as well. I also have a separate key for Fire / Earth Elemental. I also have a separate key for magma, nova and searing totems. Finally, I have a key for pvp that drops stoneclaw(it is glyphed for pvp), healing stream, and grounding totem when I get into trouble.

    I haven't really considered adding totem drops as part of my standard shaman rotation, especially searing totem as that can pull mobs that I don't want. However, I see the value in it since it less to do manually, which I'm sure is a godsend in the 10-mans you do

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •