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  1. #71

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    Its legal ....

    Why not check the cooldown procs on the down press of the key and the gcd only spells on the up press ..... ?

    This is very very good, but because I do a lot of round robin with 36 guys I still have to make 21 or so step commands for each key. My IsboxerNewSettings.xml file is 702K ....

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

  2. #72
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    Blizzard won't care, if you push two buttons together, where only one can fire.
    There is no delayed actions, where one push does something now and something else later.

    You're better off with two steps (alternating outputs) or two distinct pushes (one after the other).
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  3. #73

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    When I first came up with the concept of the 2 Step, I actually messed up the ISBoxer code and ended up sending two key presses at once (both "2" and ";"). This worked just fine as far as DPS went, but I wasn't absolutely sure about the legality of it so I fixed it to alternate which ISBoxer sends each time I hit 2 on the keyboard. This way it only sends one action per keystroke and I was 100% sure that Blizzard wouldn't have a problem with it.

    From what Ualaa says, either method may be fine with Blizzard, but I just wanted to make sure. I have too many accounts and time invested to do anything that I wasn't sure was OK.
    10-boxing Alliance Sargeras and Kil'jaeden

  4. #74

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    see post under this one
    Last edited by stingc : 11-21-2010 at 08:17 AM
    dual-boxing is !

  5. #75

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    Prot warrior single target macro does not seem to work.
    It stops the sequence once it has finishes it. Then it starts waiting for shield slam to work.
    Am I doing something wrong or is it a macro malfunction.
    I did remove shockwave because im just level 58.
    The AOE macro does work tho.
    thanks
    dual-boxing is !

  6. #76
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    Most of the macros in this thread are dependent on having two macros, and alternating between them.

    Quite frequently, one will reach a point where it locks up.
    You might not have Rage/Energy/Runic Power.
    You might not have a Rune available.
    Etc...

    But by having two macros together, and alternating between them.
    Even if you reach a point where the first locks for whatever reason.
    The second should be able to fire (or if the second locks the first can fire).
    One of them doesn't have anything that can stick or get locked up.
    So by executing both, you hit all the stuff that you want.

    And if one gets stuck, since you're spamming 1-2-1-2-1-2....
    You won't sit there doing nothing, when "1" is stuck at some point in its sequence.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  7. #77

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    Survival Hunter

    Surv Sequence Macro
    /stopmacro [channeling]
    /assist focus
    /castsequence Hunter's Mark,Serpent Sting,Steady Shot,Steady Shot,Steady Shot,Steady Shot,Steady Shot,Steady Shot,Serpent Sting,Steady Shot,Steady Shot,Steady Shot,Steady Shot,Steady Shot,Steady Shot
    /cast Rapid Fire

    Surv Proc Macro
    /stopmacro [channeling]
    /assist focus
    /cast Explosive Shot
    /cast Black Arrow
    /use 13
    /use 14
    that's it?
    just steadyshot spamming

  8. #78
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    The first macro is your opening spells.
    Hunter's Mark and Serpent Sting.
    It also fires off Rapid Fire at every cooldown.
    After that Steady Shot is +Focus, and will never get stuck.

    The second macro fires off your cooldown effects.
    And can get stuck often, but when it does the first macro fires off a Steady Shot.
    At every opportunity Explosive Shot and Black Arrow both fire off.

    So overall, you get ES and BA on every cooldown.
    And then HM/SS initially, with SS whenever ES/BA cannot fire off.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #79

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    Quote Originally Posted by Ualaa View Post
    The first macro is your opening spells.
    Hunter's Mark and Serpent Sting.
    It also fires off Rapid Fire at every cooldown.
    After that Steady Shot is +Focus, and will never get stuck.

    The second macro fires off your cooldown effects.
    And can get stuck often, but when it does the first macro fires off a Steady Shot.
    At every opportunity Explosive Shot and Black Arrow both fire off.

    So overall, you get ES and BA on every cooldown.
    And then HM/SS initially, with SS whenever ES/BA cannot fire off.

    might make 3 seperate macro's then?
    1 with that steady shot ss and hm
    2 with explosive shot
    3 with Black arrow

    cause explosive shot has a shorter cooldown?

  10. #80

    Default

    Quote Originally Posted by Ualaa View Post
    Most of the macros in this thread are dependent on having two macros, and alternating between them.

    Quite frequently, one will reach a point where it locks up.
    You might not have Rage/Energy/Runic Power.
    You might not have a Rune available.
    Etc...

    But by having two macros together, and alternating between them.
    Even if you reach a point where the first locks for whatever reason.
    The second should be able to fire (or if the second locks the first can fire).
    One of them doesn't have anything that can stick or get locked up.
    So by executing both, you hit all the stuff that you want.

    And if one gets stuck, since you're spamming 1-2-1-2-1-2....
    You won't sit there doing nothing, when "1" is stuck at some point in its sequence.
    It is not that the resource i use, Rage, is the problem. The macro just locks up, while with castsequence and reset=combat/6 it should not happen.
    So even with me spamming 2 macro's after the sequence is done I will only be avaible to use 1 of the 2 macro's regarding the amount of rage I have.
    So it's the macro that causes the problem. And I think this is because of the /cast shield slam in the end.
    I will do some testting later this evening to see what causes it and come with any alternative.
    dual-boxing is !

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