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  1. #1

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    Quote Originally Posted by naPS View Post
    The problem with automatically dropping the fire totems is that it will cause your Fire Elemental to despawn if you currently have one up. And the Fire Elemental is a huge part of the shammy DPS sequence, and something you don't want to overwrite if possible.
    I would then Recomend not adding a Fire totem to Call of the Elements and have a added /cast for the Fire Elemental in proc so it will be cast when its timer is up.

  2. #2

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    Quote Originally Posted by Aragent View Post
    I would then Recomend not adding a Fire totem to Call of the Elements and have a added /cast for the Fire Elemental in proc so it will be cast when its timer is up.
    But the point of Mercurio's post was so that you didn't have to manually re-cast the Searing Totem, which that would effectively be doing.

  3. #3

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    Quote Originally Posted by Mercurio View Post
    daanji,

    Great, I wasn't aware that having Lava Burst as a /cast wouldn't crater the macro. Since Lava Burst is an important part of Ele Shaman DPS, I'm sure having it cast on every cooldown (as compared to *almost* on every cooldown) is better for your shaman's DPS.

    However, there are a couple of nice things about having Lava Burst split into the proc macro: it causes your shammies to drop their totems every once in a while (nice for movement fights) and more importantly, will cause your shammeis to ensure that their searing totem is always up. Not having a fire totem up would be a have a large impact on your team's overall DPS. If you use the current proc macro you will mindlessly always have the totem buffs even though you suffer a bit of a DPS loss on your Ele Shaman.

    So the question is, can we figure out a good way to use your sequence macro with Lava Burst in it (for better Ele Shaman DPS) and combine it with a different proc macro that automatically casues you to refresh your totems every so often and your fire totems every 60 seconds? Would something like moving Elemental Mastery into the proc macro work? The new proc macro would look like:
    /castsequence reset=combat/8 Call of the Elements,Elemental Mastery,Searing Totem,Elemental Mastery
    The normal cooldown on Call of the Elements is 3 minutes. This is reduced by the Feedback talent by 3 sec per cast of Lightning Bolt or Chain Lightning, but I don't think this is enough to get the cooldown near 1 minute (what we'd like it to be so totems are refreshed every minute by the above proc macro). I'm out of town for the holidays or I'd test some things out.

    If you'd like to do some testing on this and figure out a nice solution, I'd be happy to update the master post accordingly. In the meantime, I will probably keep my proc macro as it is so the totems are managed automatically.
    Thanks for the feedback! I usually drop my totems using separate keys for each situation. I have general purpose buff keys, which causes the shamans to drop their totem, do water / earth / lightning shield, and buff their weapons. The other classes do their buffs as well. I also have a separate key for Fire / Earth Elemental. I also have a separate key for magma, nova and searing totems. Finally, I have a key for pvp that drops stoneclaw(it is glyphed for pvp), healing stream, and grounding totem when I get into trouble.

    I haven't really considered adding totem drops as part of my standard shaman rotation, especially searing totem as that can pull mobs that I don't want. However, I see the value in it since it less to do manually, which I'm sure is a godsend in the 10-mans you do

  4. #4

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    Quote Originally Posted by Mercurio View Post

    I then created a DPS Sequence Macro that I attached to "2" and a DPS Proc Macro that I attached to ";" for each type of DPS.
    Please forgive me for sounds newbish. I believe I understand the the overall concept pretty well, I can follow the directions to creating the Key mappings in ISBoxer fairly well, but the part that is confusing me is putting a macro on the ; key.

    The main spam key on 2 is not an issue. Use the in-game macro tool, type the text of one (or several) of the wonderful macros supplied in this thread, then drop the icon on the number 2 of my action bar.
    Now, after I use the same in-game tool to make the Proc macro, just how do I bind that macro to the ; key?

    Edit:
    After reviewing previous posts, I see your reply to someone else's issue stating that you needed to bind the ; key to some button on some actionbar. I was hoping that there was some way to create a macro and assign it to a key without it taking up actionbar space.
    Last edited by Hyper : 11-30-2010 at 06:54 AM Reason: Found my own answer

  5. #5

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    Quote Originally Posted by Hyper View Post
    Please forgive me for sounds newbish. I believe I understand the the overall concept pretty well, I can follow the directions to creating the Key mappings in ISBoxer fairly well, but the part that is confusing me is putting a macro on the ; key.

    The main spam key on 2 is not an issue. Use the in-game macro tool, type the text of one (or several) of the wonderful macros supplied in this thread, then drop the icon on the number 2 of my action bar.
    Now, after I use the same in-game tool to make the Proc macro, just how do I bind that macro to the ; key?

    Edit:
    After reviewing previous posts, I see your reply to someone else's issue stating that you needed to bind the ; key to some button on some actionbar. I was hoping that there was some way to create a macro and assign it to a key without it taking up actionbar space.
    If your trying to doit inside wow it has to be assigned to two diferent keys, Mercurio guide shows how to make the 2 step process on one key via Isboxer,

    I hope that Helps

  6. #6

    Default Fury Warrior

    Can you post a macro for a fury warrior?

  7. #7

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    If you are using Lax's "FTL DPS Keys" keymap, you already have a "DPS 2" mapped key that simply sends the keypress of a "2" to all windows when you press "2".
    Create another mapped key within "FTL DPS Keys" called "2 Step" that is also called when you press "2" but has two steps - the first sends "2" to all windows (exactly as above), while the second step sends ";" to all windows.

    Now all you need to do is set up a new mapped key in your "Control" key map. I called mine "2 Step Toggle" and associated it with the "Insert" key. It will have two steps in it.
    Step one has 3 actions:
    1) A new mapped key state action (one of the options when you add a new step) that toggles the "DPS 2" mapped key within "FTL DPS Keys" to On
    2) A new mapped key state action that toggles the "2 Step" mapped key within "FTL DPS Keys" to Off
    3) A popup text with a message like "2 Step Turned OFF"
    Step two has 3 actions:
    1) A new mapped key state action that toggles the "DPS 2" mapped key within "FTL DPS Keys" to Off
    2) A new mapped key state action that toggles the "2 Step" mapped key within "FTL DPS Keys" to On
    3) A popup text with a message like "2 Step Turned ON"

    That's it! Use "Insert" to turn your toggle on or off.

    Attach the sequence macros to your "2" key in WoW and the proc macros to your ";" key in WoW. Done.

    (Of course, you may want to associate your proc macros with something other than ";" - Pinot used "9" and sent the 2nd step of his "2 Step" mapped key action to "9".)

    Also, Va1entines was good enough to post a couple of screenshots of this set up in ISBoxer (thanks Va1entines!):


    I understand how this is supposed to work but am new to boxing and newer to ISBoxer, were in any of this does it show how to set the ";" key in isboxer? I'm having a real bad time at trial and error tryig to figure it out myself.
    Last edited by Tweedle : 11-30-2010 at 11:49 PM

  8. #8

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    Quote Originally Posted by Tweedle View Post
    I understand how this is supposed to work but am new to boxing and newer to ISBoxer, were in any of this does it show how to set the ";" key in isboxer? I'm having a real bad time at trial and error tryig to figure it out myself.
    I'm not sure what you mean by "set the ';' key in isboxer, so I'll give you two answers.

    1) The second screenshot provided by Va1entines shows that the ';' is sent to all windows in the first step. This is actually not correct, it should send ';' to all windows in the 2nd step only - as I explained right after the screenshot. So that's how the ';' gets sent to all windows through ISBoxer.

    2) Once the ';' is sent to all windows, you may be asking how it is associated with your Proc Macros. To do this in WoW (arguably the easiest way), you have to associate the ';' key to a certain action bar slot. I use Bartender4 (the add-on) which allows you to associate any key press to any action bar slot. I used it to associate ';' with the 4th box on the 9th action bar, then made sure all my toons put their Proc Macros in that slot.

    Hope this makes it clear for you!
    10-boxing Alliance Sargeras and Kil'jaeden

  9. #9
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    A mapped key has a few ingredients.

    Most have a hotkey to activate them.
    Although they don't need this, if they'll only be activated by another mapped key.

    They usually do one thing.
    IE, have one step.

    If you wanted a mapped key on the " ; " key...
    You would probably make a new mapped key.
    Use the ; as the hotkey.
    And have it output (in actions) the ; key to all windows.

    In the case of Mercurio's macros.
    There is a spam key, which can be '2' or whatever you want to spam.
    This is the hotkey for the mapped key.
    It has two steps, because it does one thing on the first press, and something different on the next press (at which point it resets to the first press).
    He has chosen "2" as the output of the first press, and ";" as the output of the second press.
    But "2" is the only key which is pressed, and it will likely be spammed.
    If you always want the "proc" on this is a decent way to do it.

    If you want to be able to disable it.
    You'll want something like the approach you linked in green.
    I'd have a mapped key, using whatever key I wanted to spam.
    And have it "Do Mapped Key" twice, once for each output.
    Then have a toggle macro (two steps) one that enables the second output and one that disables it.
    So you can spam the "spam key", and have it alternate outputs or just output the one key.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
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  10. #10

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    I did additional testing tonight using my 5x shaman setup. I wanted to do a more formal test of the /castsequence versus /cast for the Lava Burst proc.


    In my setup, all shamans were not grouped with no buffs or totems deployed. Each shaman DPSed a training dummy for 5 minutes to get a nice solid average.

    For the first test, I used Mercurio's elemental shaman dps 2 step macros, but I removed the totem drops and left only the Lightning Bolt, Flame Shock, Earth Shock, and Lava Burst.

    In the second test, I used my single macro with the /cast Lava Burst instead of a cast sequence.

    Overall, the DPS was about the same across all 5 shamans between the two macros. This is odd, since I was seeing delayed Lava Burst procs with the castsequence the other night. Perhaps the difference is due to latency? Tonight my latency is 187 ms, which is pretty good.


    In short, I believe the /cast Lava Burst and /castsequence Lava Burst are equivalent.

    I'll try more testing with Mercurio's macros that drops totems in between Lava Burst if that affects anything.

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