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i m playing holy
spent some days gearing and setting up my last group on the road to 80: 5 belf female pala.
my 10th grp to 80 xD.
i was curious to do some instances to test idea: holy paladins look + playable with patch changes.
today completed to craft the gear, long process coz my main guild is in ally side (45 lvl 80) and cant create anymore chars here, so need to move one pala to neutral banks etc...here horde is really low populated and weak (8:1 ratio), so AH sucks badly.
today finished glyphs setup, talents etc.
this group is lvl 77.
gone in Hall of Stone normal.
never done with this grp, so good opportunity to gain achievement and see how it goes.
5 holy, 5 beacons, word of glory self cast spamming, no other direct healing macros:P
some strong healing talents.
dps is generated with holy shock+CS+HW+Judg+exorcism+engineeer trinkets.
with beacons up, final boss cant bring me under 50%
aggro is not managed. it s left totally random:P. trash gone down, bosses same.
dps is low, but in pvp for example is not a great issue (this grp is planned for pvp). final boss fight, divine favor and AW up, 1100-1400 dps range (min-max).
it s interesting.
will test some pvp (bg).
at least the 3+ level to 80 i need will be less boring hehe
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