You can try
/in 2 /run StaticPopup_Hide("PARTY_INVITE")
or some variant of that. I know it works for chat and a few other minor things. Never tried it out of combat on other things.
You can try
/in 2 /run StaticPopup_Hide("PARTY_INVITE")
or some variant of that. I know it works for chat and a few other minor things. Never tried it out of combat on other things.
Now playing: WoW (Garona)
So delays out of combat are not against the TOS?
28 BoXXoR RoXXoR Website
28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!
Using the "/in" command is obviously OK as they provide the command for your use. I'd be very wary of extrapolating that to encompass any other delay mechanisms.
Now playing: WoW (Garona)
Well... huh, more confusion.
Here's my latest macro:
/run AcceptGroup();ConfirmSummon();AcceptQuest(); AcceptTrade();RetrieveCorpse();RepopMe();
/click LFDRoleCheckPopupAcceptButton;
/click LFDDungeonReadyDialogEnterDungeonButton;
/in 1 /run StaticPopup_Hide("PARTY_INVITE");
I invited this toon, clicked the macro, and it worked like a charm! I thought great, problem solved, right?
Then I left party and tried it again, just to make sure.... insta-decline - the popup didn't even show up.
After trying this multiple times, when I log into the game the first time it works great, but all other times no matter who invites him until I relog my toon auto-declines. Good grief, I didn't figure an accept macro could be so complex.
10-boxing Alliance Sargeras and Kil'jaeden
Sounds like you stumbled on a known UI bug. Now that you mention the failure conditions, I remember this happening with a group-invite macro where I just hid the dialog instead of clicking the button. Jamba's code works great so I disabled my macro and let it handle the invites. See if Jafula's suggestion fixes it.
Now playing: WoW (Garona)
Sweet! Yep, that fixed it. All the accept stuff back in one button again
You guys are great.
10-boxing Alliance Sargeras and Kil'jaeden
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