I like a lot of the new talents.
And it will certainly be easier to balance, when a given class-spec is 90% the same as any other member of the same class-spec.

However, I really wanted to have both a 51 point ability from the primary tree and a 21 point ability from the secondary tree.
That would have been rather huge, in the old talent tree system.



Have not spec'd the druids Balance yet.
Working on getting addons and macros to do what I had pre 4.x.
Have 5x Feral, as the primary spec, a slight variation.
One has picked some bear talents.
Four have gone with strictly cat talents, although a bit of variation here too.

Will probably run 5x Resto as the off-spec.
And then can PvE with 3x Cat DPS, 1x Bear Tank and 1x Resto.
And do PvP as either 5x Feral or 5x Resto, depending on my mood.

I've not really done anything with the other teams yet.
But my priests (71, I believe) are going to stay Discipline.
So I'll know in the next couple of days if you can PW: Barrier simultaneously or even in succession.

The DK's were 5x Unholy, with Rune Tap + the Glyph.
Haven't decided how they'll spec now.
Might go with a dedicated healer.
Or just leave them as a transmute/alchemy team.

Warlock team will be fun.

Hunter team, not so interesting... but they have transmutes.

Pally/Shammy team, might run this as my primary PvE team.
But leaning towards the Druids for both.

Mixed casters team, most likely for transmutes still.