I run 2 different castsequences depending on the number of mobs. For 1-3 mobs I use:
/castsequence reset=target icy touch, plague strike, heart strike, death strike, heart strike, death strike heart strike
/cast rune strike
For me with epidemic this keep diseases up at all times and allows me to maximise single target dps. With the level of avoidance we have now I also avoid spending runic power on death coil and if 4.03 goes through as it is, rune strike will be useable in blood at all times.
For AoE I use:
/castsequence reset=combat icy touch, plague strike, pestilence, death strike, blood boil, death strike, pestilence, death strike, blood boil, death strike, pestilence, death strike, blood boil
/cast rune strike
This is normally a long enough sequence to kill most AoE groups for me. I also use D and D manually at the start of the pull and with the glyph I don't recast it.
Haven't had any issues with threat at this stage but this is only tanking against my shammies who aren't currently setup to lay down a hell of a lot of aoe agro.
One thing I did notice though was that I had to put the rune strike cast after the castsequence whereas before I had it at the start of all of my dps macros. Does this indicate it is no longer off the GCD?
Cheers
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