Close
Showing results 1 to 6 of 6

Thread: Quad box rogue

Hybrid View

  1. #1

    Default Quad box rogue

    Does anyone have any input on boxing rogues for arena/rated bgs? Curious to see how it would play out ty

  2. #2

    Default

    It's been dicussed quite often.

    The problem with rogues is survivabilty. Once you've burned your defensive CD's your a target dummy.
    Same goes for offense, once you've opened and used shadowstep your very vulnerable and used most of your tricks.

  3. #3

    Default

    Rated bgs you are likely adding too much team concentration to a specific area. You will likely need to take on more 4 people concurrently to justify 4 people always in the same area.

    Sure a bg team could agree that you would be a safety / floater person moving from hot spot to hot spot. But that has similar issues.

    Also coordinating rezes needs to be very very fast. There isn't a stealth mouse move your freshly rezed guy 500 yards while you deal combat, your team is down a guy which is likely a big deal in rated play.

  4. #4

    Default

    I don't think I will ever try with rogues but I could see being able to take the healer out with backstab and maybe another wack then killing spree and fan of knives then go from there. I don't do hardly any arena at all, though so I am just theorizing.

    Edit: Sapping their plate wearer might be a good idea. Too bad you can't quickly focus on each of them and sap them and take care of them one by one. At least I couldn't do that.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  5. #5

    Default

    Today's BG game is all about killing/more often achieving objectives with the least amount of characters required. If 1 rogue can steal the flag, bringing 4 rogues will be a loss to your team. When you do need more players (most likely to kill), Rogues are not that good with firepower.

    So my thoughts on rogues: double rogues work. More than that it become a goofy team again. Unless of course, you are in a 40 man BG. Then any 5 man boxing team work.
    Last edited by remanz : 10-14-2010 at 08:04 PM

  6. #6
    U JELLY?! Toned's Avatar
    Join Date
    Nov 2007
    Location
    Salt Lake City, Utah
    Posts
    1588

    Default

    If you bring 4 of a class bring some utility and big burst.

    4 shamans, 4 druids, 3 or 4 demo locks and a healer...

    4-5 slots in rated BGs may make or break your teams. I have my single rogue ready incase 4 ele shams hinders my teams too much.


Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •