Finally got my main team (pally tank, destro lock, 3x ele shaman) setup and did a daily H (CoT:strath).
First thing I noticed, boy the pally tank is really squish now, used to run this (and most other H) with very little healing needed. My tank actually died on the 2nd wave of trash, his hp dropped to 20ish% before I knew what's happening, luckily shamans was able to recover it. Since then I start to pay closer attention to tank's hp, started using Divine Protection regularly and pop WoG b4 pulling if possible, but he still needed 1-2 heals per trash wave.
Warlock's new shard system is kinda annoying, has to stand still alot to use Soul Harvest, maybe just haven't got the hang of it yet.
Didn't notice much dps increase for both lock and shaman, probably need to play around with macros a bit more.
Each H boss gives 16 Justice Points, daily Heroic dungeon reward 23 JP. For some reason I had always assumed it would be 2x23, lol. But no, each boss used to drop 1x badge of triumph now gives 16JP, but daily Heroic used to give 2x badge of frost now only gives 23JP, what a jib!
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