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  1. #1

    Default What is the best way to multi-sheep

    I found this with serch "A nice thing you can do, when you have several mages as your toons, setup Round Robin to "Focus" your mages on your mains target. Then you can select different targets, focus each of your mages to one of them and then let them all sheep their focus simultaneously.
    Then you can just proceed with the usual assist and burn your primary target to hell. When you then hit your "sheep focus" macro every mage will try to resheep their focus. Very handy!"

    But this isn't really want I am looking for.

    I have 3 Mages with a Paladin and Priest. Right now I have the mages set to Shift2-Shift4 for my separate sheep.
    I am selecting them separately with each Mage and not with my main.
    This isnt working for me, not only does it take to much time to set up but I am also using the macro to stay with target it until its dead on my main so the mages want to burn down their own sheep. Any ideas how I can avoid these issues?
    70 Warrior main 70 Lock add 70 Mage add 70 Shaman add
    Team Sick and Twisted. 5 lvl 21 shamys. :P

  2. #2

    Default

    round robin wont help with differnet targets but as for the targeting problem. use the target=party1target i forget the way to use names) to in order to pck the targets for sheeps but set the tank as the main focus and in your attack spells use [target=focustarget]



    hmm, im pretty sure i typed that right, might be backwards >.>
    http://pewpewsquad.blogspot.com/ http://www.stage6.com/user/pewpewss/videos/
    Team 1- 5 shamans <The PewPew Squad> Team2 - <Y o u Lo se> 70 druid, 70 shaman, 1 paladin, 24 mage, 1 mage
    Team 1 -> <1--10--20--30--40--44--50--60--70>

  3. #3

    Default

    Quote Originally Posted by 'marvein',index.php?page=Thread&postID=30716#post3 0716
    round robin wont help with differnet targets but as for the targeting problem. use the target=party1target i forget the way to use names) to in order to pck the targets for sheeps but set the tank as the main focus and in your attack spells use [target=focustarget]



    hmm, im pretty sure i typed that right, might be backwards >.>
    hehe thanks
    70 Warrior main 70 Lock add 70 Mage add 70 Shaman add
    Team Sick and Twisted. 5 lvl 21 shamys. :P

  4. #4

    Default

    I do it the other way around.

    I have keys bound to /focus macros on the clones that can CC. The macro basically reads: /focus [target=party1target]
    Then I have a CC key bound to a CC macro on the clones that can CC. Macro reads: /cast [target=focus, exists, nodead, harm] Polymorph

    For each of my clones I also have an assist macro: /assist party1target

    So a typical setup before a fight would be:
    1. select 1st CC target
    2. hit 1st focus key
    3. select 2nd CC target
    4. hit 2nd focus key
    5. select DPS target
    6. hit assist key
    7. pull
    8. hit CC key (focus 1 and 2 gets CCed)
    9. kill current mob
    10. select next target
    11. hit assist key
    12. etc
    The Orcks of War
    Shaman Borck Zorck Dorck Porck Corck
    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

  5. #5

    Default

    This has been debated at length

    I do this: all offensive spells on my alts are setup like this:
    /cast [target=focustarget,harm][harm] <offensivespell>

    My CC spells are setup like this:
    /cast [harm][target=focustarget,harm] <CCspell>

    On my Main I have F9-F12 bound to: /script SetRaidTargetIcon(4) (or whatever the syntax is.)
    On Mage1 F9 is bound to
    /target focustarget
    /stopmacro [nocombat]
    /cast [harm][target=focustarget,harm] Polymorph

    on Mage2 F10 is bound to
    /target focustarget
    /stopmacro [nocombat]
    /cast [harm][target=focustarget,harm] Polymorph

    On my Mage 1 (who is F9) I have F10-F12 bound to "Do nothing", Mage 2 has F9,F11,F12 bound to "Do Nothing" etc.


    I roll up to a fight, and target mob1. I wait about 1 second (for lag) then hit F9. This sets an X (in my setup) on mob1 and now Mage1 has mob1 as her target. I then target mob2 and hit F10, then mob3 and hit F11. If I need a shackle, I hit F12, and my priest gets a target too.

    I have Shift-S as Mage1Sheep, Shift-D as Mage2Sheep ... so I just roll those 2 keys at the start of combat.

    If I am in a fight, and I get a surprise add (lets say Mage2 didn't have to sheep) - I just hit F10 ... and it will target, set the raid icon, and sheep all with 1 button. Since the raid icons are there, if a sheep pops I know which toon needs to recast their CC.
    5 Boxing (85):
    Paladin, 2xMage, Warlock, Priest
    Paldius, Magria, Magrib, Walina, Priset
    Currently:
    5 Boxing (85):
    Paladin, 3xWarlock, Shaman
    Ghallo, Warlisia, Warlisib, Warlisic, Pleo!

  6. #6

    Default

    Oh and here is another tip:

    Put a /stopcast at the start of your CC macro. When you need to CC, you usually need to CC NOW! Not when the Pyroblast finishes casting.
    The Orcks of War
    Shaman Borck Zorck Dorck Porck Corck
    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

  7. #7

    Default

    Quote Originally Posted by 'thinus',index.php?page=Thread&postID=30749#post30 749
    I do it the other way around.

    I have keys bound to /focus macros on the clones that can CC. The macro basically reads: /focus [target=party1target]
    Then I have a CC key bound to a CC macro on the clones that can CC. Macro reads: /cast [target=focus, exists, nodead, harm] Polymorph

    For each of my clones I also have an assist macro: /assist party1target

    So a typical setup before a fight would be:
    1. select 1st CC target
    2. hit 1st focus key
    3. select 2nd CC target
    4. hit 2nd focus key
    5. select DPS target
    6. hit assist key
    7. pull
    8. hit CC key (focus 1 and 2 gets CCed)
    9. kill current mob
    10. select next target
    11. hit assist key
    12. etc
    ok now my nose and eyes are bleeding. So everytime I hit my g13 g14 or g15 keys that are set to Shift5 Shift6 and shift7 for /focus [target=party1target] my mages shoot a fireball. HELP

    Edit if this helps my fireballs are set to Number 2 on my keyboard
    my macro set to 2 is
    /cast[exists.harm.nodead]fireball
    /stopmacro [esist.harm.nodead]
    /assist party1
    /cast [exists.harm.nodead] fireball
    70 Warrior main 70 Lock add 70 Mage add 70 Shaman add
    Team Sick and Twisted. 5 lvl 21 shamys. :P

  8. #8

    Default

    lmao

    You have a typo in the 2nd line there for "exists", not that I think that is your problem anyway.

    Are your shift+5-7 keys bound correctly on your clones? By default shift1-6 are bound to switch your primary hotbar, that needs to be unbound.

    If your bindings are correct then shift-5 should NOT trigger your Fireball macro lol
    The Orcks of War
    Shaman Borck Zorck Dorck Porck Corck
    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

  9. #9

    Default

    Yeah that is just a typo on here. I didnt copy and paste. yeah I have everything unbound on my ats.... Now my priest jsut heals when ever he wants to.

    to be more exact about this... he will cast heals when I hit #1-5 until I hit alt1-5 which is what I have his heals set too. Now after I nit Alt1-alt5 1-5 will no longer cast heals as they are not suppose to be casted on 1-5.. NOW THAT IS WEIRD
    70 Warrior main 70 Lock add 70 Mage add 70 Shaman add
    Team Sick and Twisted. 5 lvl 21 shamys. :P

  10. #10

    Default

    Sounds like it might be something in your KeyClone setup, probably in the pass/do not pass lists. I don't use KC so can't help you with that.
    The Orcks of War
    Shaman Borck Zorck Dorck Porck Corck
    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

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