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  1. #1

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    Quote Originally Posted by blast3r View Post
    It is much easier to PVP on a PVP server.
    Got to agree on that, if you want to PVP get onto a PVP server. Tricking inexperienced players into PVP is what the exploit is and it's pretty cheap.

    There's a similar thing in EVE - you leave a container with some goods in it outside a newb station (where new players start) and then when they loot it thinking it's goodies you can obliterate them. In EVE this is one of the few PVP interactions that can get you banned (ont that it'd ever actually happen but it is mentioned in the 'player conduct' rules somewhere)

    Anyway probably funny once or twice but these things tend to get out of hand and result in bans - remember all the 'anal [item_name_here]' stuff in chat - that had to be stepped on by GMs eventually.

  2. #2

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    Quote Originally Posted by RobinGBrown View Post
    Got to agree on that, if you want to PVP get onto a PVP server. Tricking inexperienced players into PVP is what the exploit is and it's pretty cheap.

    There's a similar thing in EVE - you leave a container with some goods in it outside a newb station (where new players start) and then when they loot it thinking it's goodies you can obliterate them. In EVE this is one of the few PVP interactions that can get you banned (ont that it'd ever actually happen but it is mentioned in the 'player conduct' rules somewhere)

    Anyway probably funny once or twice but these things tend to get out of hand and result in bans - remember all the 'anal [item_name_here]' stuff in chat - that had to be stepped on by GMs eventually.
    It isn't an exploit....

    To the alliance, the pet he attacked is clearly a ?? combat pet from someone on the opposite alliance.

    Just because they were dumb enough to attack a lvl ?? combat pet doesn't make his creative thinking an exploit.

    This is allowed, I used to do it Pre-BC with exploding sheep.

    Using the game mechanics to work to your advantage doesn't automatically mean you are exploiting. Sure, they most likely didn't intend for someone to do this, but do you think when they were designing grounding totem they inteded for so many of us to play 5 shaman at once to basically be immune to spells while they are up?
    5x Mages - 80 - Vnla - The Forgotten Coast
    5x Warlocks - 80 - Craan - The Forgotten Coast
    5x Shamans - 80 - Slna - The Forgotten Coast
    5x Paladins - 71 - Regulatea - The Forgotten Coast
    5x Hunter - 15 - Lovaa - The Forgotten Coast
    5x Druid - 23 - Aira - The Forgotten Coast

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