Back in my day - we had to climb uphill both ways to school. Sorry - that's what this reminded me of.
As an old school pvper (glad on my druid in s2, rival on my shamans in s3/s4, and then took a break for the past year so missed out on s6/s7, and have only been back in arena for this past month), I could really care less about this change. I never cared what gear OTHER people had, that's what I don't get?
This is what is making me cringe - it seems everyone here is ASSUMING that this gear will be welfare gear and there seems to be a whole misunderstanding of how the system works. The current structure on the point system in beta, is still being worked on but, currently you get zero conquest points for a loss. Furthermore, there's a limit to the number of rated BGs you can do per day/week (so, you suck, you get no points, get it?) On top of this, there's a limit to the number of conquest points you can get a week, so it's not World of Grindcraft. I'm going to fully expect a much smaller point gain on the arena side of things (i.e. no free pts for a 0 rating team).No reason currentseason gear should be welfare. Everyone can obtain it, if they realy want it.
Look at the current model for Cataclysm - blues from justice points (HEROICS), blues from honor points (BGs) - valor points ONLY from raids/daily heroic dungeon (i.e. the daily requires ~50 days to acquire ONE piece). Why would anyone assume that conquest points wouldn't follow this method?
Keep in mind that seasons won't last 9 months, normally, and I hardly think anyone will be gearing up using the welfare system.
You guys do realize that the main reason that ratings were removed from gear was because they intentionally wanted to make arenas optional, right?
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