Quote Originally Posted by Zub View Post
I remember in MC we used to have 'teams' of healers, with one team healing, and the other doing nothing, just regenerating mana, and rotating teams whenever the healing team was getting OOM.
Had to have several weapons to swap in fight, one with +healing stats for healing, one with massive spirit stats for regen
Ah yes, back when living by the 5 sec rule was the difference between boss death & raid wipe...

In fact, that reminds me that the disc priest changes (healing vie DPS) have been seen before too. Nefarian's class specific effect for priests anyone?