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  1. #1

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    I am down on my knees begging the WoW God. Please bring back /castrandom. And can I have a cool new companion pet while you are at it? Thanks
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  2. #2

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    This all fits with what they're doing with decursing/cures. They are trying to avoid facerolling.

    I'm okay with it, but goodness, after running heroic <insert name of expansion dungeon here> the 74th time I really don't find it challenging or enjoyable to "micro" through it any more than I have to. I'm struggling to see how /click unbalanced the game.

    No huge deal and YES I am (was?) a /click guy.
    80 Blood Elf Paladin, 80 Blood Elf Priest,80 Troll Mage, 80 Undead Warlock, 80 Tauren Druid, 80 Undead Rogue
    80 x4 Shaman (Orc x3, Troll)

    Madoran - Horde - PvE

  3. #3

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    I leveled from 1 - 80 with no RAF and no dps macro's other than /assist "Tank" and /Follow "Tank" only started using
    /click at level 80 (when I first heard about it) and yes it made life a hell of a lot easier as I could concentrate on
    Tanking, healing and moving in the odd fights I needed to. I will miss /click but it wont stop me boxing! I feel more
    For the people who multi class and deffo for the people who are 10+ boxing (feck trying that!) life will be much
    Harder for them, I spose more interesting aswell if they can do it.
    The only thing that really concerns me is that, OK its going to get a little trickier to do the stuff we do now i.e removing debuffs,
    optimizing dps etc but couple that with (from what I've seen on youtube) the insanely hard and very unforgiving new
    Instances which IMHO are absolutely what the game needs for SOLO play... Then is it even going to be possible to box heroics
    Anymore? I mean I know I'm not a sick skilled player and still really struggle to do HoR but I just look at those videos and think
    WTF!... (before you tell me) I know there have been major brick walls in the past ware people have been moaning arrgghh
    I can't do this I can't do that but few weeks down the line the shits on farm, but C'mon these places really will be a test for everyone
    and although I'm really looking forward to them I can't help feeling they will be the end of a lot of PvE boxers

    Just my thoughts ATM
    Angel

  4. #4

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    There still will be ways to implement damage key rotations from one single button press.

    Round robins werent illegal in wotlk, so why should they be illegal in cataclysm, until blizzard states otherwise?

    Simple rule is: Everytime i press one key, one key on wow has to be pressed.

    So this pressed key just also could land on a non bound key on wow, or on a castsequence macro which lands at a nul spell (/castsequence reset=10 spell, nul). Upon those you just implement a round robin, which wont press that button for another 10 seconds, but just would advance to the next button press.

    As like i got a dot to cast, which ticks for an amount of time, but got no cooldown, i would just use the functionality of isboxer steps to let cast it in a window of time and use a castsequence reset macro outside of this window to reset it, and would round robin to any other cooldown based spell then.

    Thats enough to rebuild sequences, at least for me. Possibly it wont be as effective as commasequences and click, but its still possible.

  5. #5

    Default Not the end

    but C'mon these places really will be a test for everyone
    and although I'm really looking forward to them I can't help feeling they will be the end of a lot of PvE boxers
    Don't worry. At the moment, these places are run buy under-geared or just bear minimum geared people. Eventually, everyone (us included) will over-gear these instances and steamroll them.

    Normal instances and heroics are not the only places to acquire the necessary gear, there will be reputation rewards, quest rewards an pvp gear.

    Then, what does it matter that we'll lose /castsequence,,,, ? What does it matter when we eventually pull 15k dps with a /castsequence spell, spell, spell - when really 12k would be required to down stuff - and the optimum rotation would pull 20k dps? (DPS figures are examples)

    WOW was, is and will be based on gear, not skill. And btw. don't forget what our biggest asset is: we are not surrounded by stupid people

  6. #6

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    Quote Originally Posted by Gromgo View Post
    WOW was, is and will be based on gear, not skill.
    .. to clear trivial content. If you would add that to your statement I'd agree. Every day I see too many players who refuse to think 5 minutes, read up 10 minutes and then think again for 5 minutes. I just finished a random heroic, POS. Half way up on the hill before the tunnel I joined. They booted the tank, I replaced him. He made the party wipe 4 times. 1 hunter got booted straight away after I joined cause he pulled 700 dps. And at the last boss they didn't bother to stop dps'ing when the warlock who was in nax/ulduar gear but did awesome dps got the mark. I ended up 2nd on dps being the tank. That means 4 morons over the course of 15 minutes.

    The 2 dps who were doing 1500 and 2100 dps had full gear from frost & triumph emblems. And a couple of icc 10/25m pieces from the first bosses. With that gear I pull 6-7k single target on my shamans. However they had either wrong or no enchants/gems.

    My point being: those people do have the gear, but not the skill. And they get away with it cause the only thing they've been doing for months over and over is clearing trivial content, while getting carried by players who either think they can still educated the morons, or by players who suck it up and just need some bodies before they move on. Content that can be cleared naked.

    Quote Originally Posted by Gromgo View Post
    And btw. don't forget what our biggest asset is: we are not surrounded by stupid people
    oh so true for this forum
    Last edited by zenga : 09-25-2010 at 11:00 AM
    Everything that is fun in life is either bad for your health, immoral or illegal!

  7. #7
    Member valkry's Avatar
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    Sep 2008
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    2009

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    So I actually tried out a /click macro for my 10 boxing team though I may have done it slightly wrong, not sure. I found it to be about the same dps as pressing 4-5 different buttons for a fight.

    /click spell order
    Shaman: FS, LvB, CL, LB
    Pally: consecration, hor, holy shield, pally's shield slam, jol
    Priest: vampiric touch, mind blast, devouring plague, shadow word pain (reset=target), shadow fiend, mind flay
    druid: insect swarm, moonfire, wrath, starfire

    I found that when the first spells had beeen cast and it came to just having lightning bolt spam while waiting for lvb and cl to get off cd there would actually be a delay between LB casts which lowers the actual dps of the macro.

    Not using a /click macro I have;
    4 = (flame shock, devouring plague, moonfire, HoR),
    3 = (frost shock, insect swarm, sw pain, pally execute),
    5 = (lvb, mind blast, starfire, pally shield slam),
    1 = (chain lightning, vampiric touch, starfire, vampiric touch, taunt),
    2 = (lightning bolt, mind flay, wrath, pally cast sequence macro)

    The above is my order of use at the start of a fight with me not being scared to stay on 2 and mash it quite a bit as well. I find it is just about discovering which spells synch with spells from other classes.

    You don't always have to run at max output, a lot of the time 90% and even 70% is fine. After all, the most important part of any raid/dungeon is to stay out of the bloody fire.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  8. #8

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    For Khat, I think BindPad may still be a macro option in 4.0 live.

    Click isn't going away, correct? Only the pause effect of multiple comma's. I would be very disappointed if my /click smartbuff_button went away as well as my eat/drink /click's.

    No quiting threats from me. I just want to be viable in 5-mans, thats it. I am the only one that will complain about my low dps. I don't give a crap about dps as long as sh!t dies.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  9. #9

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    From what I saw when I tested /click, the actual /click part still works, but it only ever will hit the first button in the action. So a macro with one /click action, like

    Code:
    /jamba-team invite
    /click [nomounted] SmartBuff_KeyButton
    /jamba-follow strobeoff all
    Should work, but one with multiple /click actions like

    Code:
    /click [target=vehicle,exists] VehicleMenuBarActionButton1
    /click [target=vehicle,exists] VehicleMenuBarActionButton2
    /click [target=vehicle,exists] VehicleMenuBarActionButton3
    was only ever hitting the first one. But I didn't get to test too much since there was like 300 people at the dummies and it was like the 4th of July going off in my face.
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

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  10. #10

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    Then a question might be if only one /click per macro, what about one /click in multiple macros. What if the first macro does a /click on macro 2, then macro 2 does a /click on macro 3? Does that get around at least the one /click part?

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