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  1. #1

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    Quote Originally Posted by David View Post
    /assist and /follow macro ftw. Never used anything else and it works for me. I really don`t like my shamans taking the same target as my pala. I want my pala to be ahaid of them :-)
    This. Hit assist once, burn mob down while the tank can target what he wants. Hit assist again when mob is about to die.

  2. #2

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    You will need a lot of buttons to do all that.

    I'd just go with /assist and fire 3 hex's at the mob you want to cc, then get back to whatever mob you want to dps, and use an aoe to keep the other 2 on the tank (as you are not dpsing them tank should keep agro I assume if its like EQ). Or you could

    /targetenemy
    /cast hex

    and hope to hex a bunch of mobs and with luck the one you actually want to cc, heh. One shaman could have /targetenemy 1 so he is sure to get a different target then the other.

    Thats not to say you could not set it up as you want but seems just to complex to get 2 extra seconds of dps from two of your dpsers. It wont take long to cast 3 hex on the mob you want to hex and then get back to dpsing.

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  3. #3

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    Quote Originally Posted by Sam DeathWalker View Post
    You will need a lot of buttons to do all that.

    I'd just go with /assist and fire 3 hex's at the mob you want to cc, then get back to whatever mob you want to dps, and use an aoe to keep the other 2 on the tank (as you are not dpsing them tank should keep agro I assume if its like EQ). Or you could

    /targetenemy
    /cast hex

    and hope to hex a bunch of mobs and with luck the one you actually want to cc, heh. One shaman could have /targetenemy 1 so he is sure to get a different target then the other.

    Thats not to say you could not set it up as you want but seems just to complex to get 2 extra seconds of dps from two of your dpsers. It wont take long to cast 3 hex on the mob you want to hex and then get back to dpsing.
    That is what I could do right now, but I'm just trying to maximize out my dps (and flexibility).

    To give you an idea about the theoretical dps loss in an example: tank does about 5k dps in icc, my shammies while standing still 12k+. So selecting the new target, hit assist, cast hex on all 3 (dumb to blow 3 cooldowns, but even with a round robin hex it takes same cast time), 1 sec+ cast, switch back, hit assist again, and you lose 5 seconds before next spell goes off. Assuming you didn't stop a spell on one of the dps that was being casted, which is very likely due to different haste levels. That is 205k damage i'm missing out on those 5 seconds, whereas if I was to only target switch my tank (to pick up) and 1 dps, i'd lose 85k damage in the same time frame. You can see that in a fight that lasts a couple of minutes this would be a pretty huge loss.

    The sticky targetting way and the ability to swtich for an individual toon to an assist focus system would mean a lot in such a fight.
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