I currently do about 35k damage PER ABILITY USED on my 4x dk + holy paladin (@ 80)... and shaman lightning bolt hits for like 10k per non crit.... what problem are we going to have taking down 2 healers and a tank? Honestly the only healer with more than 85k life to start are paladins, so we will be able to kill them in 2 globals because of NS (as a dk team) or a single lavaburst (as a shaman team)... will the tank kill one of our characters in 2 globals? fuck no, and we have a healer for it anyway. Not to mention BE silence for anti-heals for 3 seconds that's enough time to throw out 3 howling blasts which apply pressure to the entire group, and likely kill someone... hell right now my howling blasts non crit are around 8k... which means i'm throwing out 32k damage in a single button press. Also if it is 3v5 and it's 2 healers + X vs me... i'm going to help kill with exorcism, the 1 character can't global anyone, or even kill someone in 5 attacks... you can kill one of them and then heal your damn toon they attack.
I'm not saying boxers are going to rape everything, and i'm not saying we don't have problems. But we certainly are not sitting ducks like you describe. I PvP'd during beta too, and the health pool to damage ratio isn't changing for boxers, it's getting better for us even in comparison to what it was at the middle of WOTLK when we were strongest.
It really depends on your teammates and your skill level/reaction time. Right now i'm talking to lafu(wrathful glad, and one of the top dks in the world) and a few of the pvpers in excessive gaming as well as in Skill-Capped about making groups, for the most part they think it will work very well... but then again what do top rated pvpers know about pvp?
If a mage can get away from 4 deathgrips + slowed movement speed, then he deserves to kill you.
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