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remember, damage numbers are NOT yet tuned... blizzard's stated that several times already. The damage may seem awesome but the tuning phase of beta is still yet to come.
As for the MS debate, i think that health pools are going to be much larger than what we're thinking, mana will matter much more to healers as it is now, and being able to stress the healers by makin heals less powerful via MS = straining mana. Now we're not for sure gonna know until we get farther into beta, the numbers get tuned, and we see some of the first pvp gear. Mana matters a TON right now... it will continue to. Will our burst be able to keep up? Yes, it will in pve gear... where crit actually makes a damn. In pvp, our crit will get reduced and will be much less valuable due to the resilience reductions. As well crit rating is kinda bleh, as in we need a ton of crit, as the values got reduced due to level ranges... thats all a moot point tho, that gets fixed with gear over time.
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