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  1. #171

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    Are you able to work Zealotry in your rotation? For playing solo, this is a great ability, but for lack of any way to find a useful method for boxing it, I dumped that talent. In addition, you only need one point in acts of sacrifice to remove snares. The last point I dumped was rebuke as my DK can provide the interrupts, however if you must have that, I would drop one point from Protector of the Innocent. With that, you can now put three points into Judgements of the Pure. The 9% haste buff will give you a steady DPS boost. Now all I need to do is find a way to work Inquisition into my rotation. With the lowered crit chance (I'm still 84), I'm usually around 4-5k DPS on most boss fights. Yes, it's a lot lower than other classes, but I believe as we get more gear, they'll likely scale much like they did in wotlk.

  2. #172

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    Yes. I am missing about 10-15% damage overall due to taking all the healing talents. Missed 9% haste from Judgement and 20% exorcism. I guess need to play with talent more to see how much healing is needed and how much damage can i sacrifice. Right now I sacrificed too much perhaps.

    We need that 30% WOG cost no HB talent at least I think. As for Zealotry , I thought it was off GCD and it doesn't consume HP anymore. So just use it whenever I have 3 HP.

  3. #173

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    Quote Originally Posted by remanz View Post
    HB just hits way too far for that much damage. I don't why, but my HB hits for like 5-6k single target and crits for 11-12k sometimes, and my rets 3HP TV, hits the same! it hits for 7k none-crit , and 13-14k crit. How can this be, a frost rune no CD AOE skill that hits for a mile range has the same single target damage as a 3 holy power melee swing.

    When I open on a mob with frost DK + rets, my DK dps jumps up to like 7-8k instantly. And that's with just 1 mob . with 2 it will be like 10k. My rets have to open wings to get 5k. Its just not right.
    It really isn't HB. It's frost strike that kills people. HB does some damage, but you don't seem to kill anything with just HB, it's when you get them in melee range and you start pumping out frost strike that they drop.

  4. #174

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    I changed my spec. and rework my rotation a bit. Rets DPS went up for about 1k on dummy, level 80 dummy. Damage against level 85+ is still low due to low expertise and hit.

    3HP TV counts for 20-25% of retribution's overall damage. Using 3 HP to heal basically - 20% on your potential damage, then x 0.7 on that (due to 30% not to consume HP on healing). The net deduction on damage by using 3 HP to heal is about 14%. That is if I use every single 3 HP to heal.

    When I don't heal with 3 HP, I get about 8k DPS with average item level 320. -14% is about 6.8k dps. Factor in the running around, not able to face boss, TV with just 2 , or even 1 HP, 5.8k dps is like the best I can do in a real fight, currently.
    Last edited by remanz : 12-14-2010 at 02:57 PM

  5. #175

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    Quote Originally Posted by remanz View Post
    I changed my spec. and rework my rotation a bit. Rets DPS went up for about 1k on dummy, level 80 dummy. Damage against level 85+ is still low due to low expertise and hit.

    3HP TV counts for 20-25% of retribution's overall damage. Using 3 HP to heal basically - 20% on your potential damage, then x 0.7 on that (due to 30% not to consume HP on healing). The net deduction on damage by using 3 HP to heal is about 14%. That is if I use every single 3 HP to heal.

    When I don't heal with 3 HP, I get about 8k DPS with average item level 320. -14% is about 6.8k dps. Factor in the running around, not able to face boss, TV with just 2 , or even 1 HP, 5.8k dps is like the best I can do in a real fight, currently.
    You should be speccing into selfless healer, which increases healing by 50% !! and also buffs your damage back up by 12%. It's certainly not better from a dps side, but since were not just dps but healers too, its necessary.
    Been here for 12 months, and just now found how to add a Signature.

  6. #176

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    been doing some pvp 2 days now with my dk and 4x ret paladins and so far i haven't seen burst or high damage or anything nice :P they do ok in bg's if you get healer to heal you but i'm still not happy with this setup :P but nevertheless i'm gonna continue with these until i get better gear and get some skillzzzzz HMMM going to try 3x prot, dk + holy pala later when i get some holy gear for one of my toons

  7. #177

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    Quote Originally Posted by Jeppis View Post
    been doing some pvp 2 days now with my dk and 4x ret paladins and so far i haven't seen burst or high damage or anything nice :P they do ok in bg's if you get healer to heal you but i'm still not happy with this setup :P but nevertheless i'm gonna continue with these until i get better gear and get some skillzzzzz HMMM going to try 3x prot, dk + holy pala later when i get some holy gear for one of my toons
    I'd honestly just roll all prot. WoG will see you through healing and the DK gives you some control with grip.

  8. #178

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    Well, took my undergeared DK+ Ret team into the arena for the first time last night (which was 2 nights after they got 85). Their iLvl was 329-330 since I just got access to herioics an hour before.

    Went 10-10, with most of my losses to the same 2 teams, which is why I finally went to bed. All of my toons are at about 100k hp, and 300 resil. The healing the team has is insane, and it is definitely a burst race, who can kill who first. The teams that won usually killed a pally (or two at the same time) first, where as the teams that lost were usually focused on my DK, only a couple of which successfully killed him.

    Most of my wins were from wrecking a dps in the first few seconds, gimping the opponents damage and CC. I am only using two heal buttons atm, none of which can target a specific pally to heal, which is definitely my biggest weakness atm. My 2 healing buttons are 1 button for all 4 Pallies heal my DK, and one for each pally to heal the next pally (so they benefit from 'protector of the innocent' and 'selfless healer').

    This team has amazing healing, and pretty damn good burst. Guardian of the Ancient Kings (GotAK) is only really a strength buff, but popping it right away gives it more time to charge to 20 stacks, which is a very helpful + 20% strength. I might later on save wings for when I get all 20 stacks, but for right now I just pop wings + GotAK and start wrecking.

    With a frost DK main, seal of justice is not needed, so I'm trying to decide between seal of righteousness and seal of insight. Mana has been an issue in a few matches, but only on 1 pally, which is why I tried seal of insight, but righteousness yields nearly twice the damage. The cleave effect of seal of righteous will make Hungering cold fall off immediately unfortunately, so I'm thinking seal of insight + glyph of seal of insight (in place of templar's verdict)

    Since I'm not using seal of Truth, as I don't think the DoT is very good for arena anyway; and Inquisition does not necessarily need 100% uptime, I dropped my points in [Inquiry of Faith] down to (1/3), yielding:
    http://www.wowhead.com/talent#schZbbZcbGsdksddk

    I'll post more after I do some more games/ get better gear, but this comp looks awesome so far.
    Been here for 12 months, and just now found how to add a Signature.

  9. #179

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    You control dk as main or one of paladins ? did some arena last night and didn't have chance to get melee range before nice amount of cc then boom boom dk down more cc and palas down :P oh well lost those few games VS 2k rated team over and over again probably not best opponent for first timer in arena :P

  10. #180

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    Quote Originally Posted by Jeppis View Post
    You control dk as main or one of paladins ? did some arena last night and didn't have chance to get melee range before nice amount of cc then boom boom dk down more cc and palas down :P oh well lost those few games VS 2k rated team over and over again probably not best opponent for first timer in arena :P
    Why do you think youre facing 2k teams? For the first time (Last night) on my melee team, my match making rating started at 1500 just like everyone else. The teams I faced were not good to any stretch of the imagination, but I wouldn't expect teams to have they're CC rotations down perfect yet, even at the higher brackets yet.

    I'm running DK as main. As far as dying too soon, don;t forget to pop Divine Radiance when you start taking damage, it does diminish if your team is spread out, so try to stay fairly tight packed when you use it. For me its a 1k per pally per second for 10 seconds, so it makes a huge difference. Don't forget about Divine Protection either (the 20% damage reduction one that does not cause Forbearance), I pop that with wings and Guardian.

    I think I might set-up another button to have each pally cast Hand of Sacrifice on the next pally, that way it functions like soul link, with each paladin taking less single target damage.
    Been here for 12 months, and just now found how to add a Signature.

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