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I've been brain storming on this a bit myself, as I box lotro which doesn't have a castsequence or /click. I was thinking you could accomplish this in iSBoxer by having a chain of Do Mapped Key's with the longer cooldown/duration abilities in the outer loop(s):
15SecondsStyleKey:
--Step 1: Press Alt+Shift+1 (or w/e key),
----Check "Do not advance to the next step for at least 1.5 seconds"
--Step 2: Do Mapped Key 8SecondsStyleKey
----Check "Do not advance to the next step for at least 15 seconds"
8SecondsStyleKey:
--Step 1: Press Alt+Shift+2 (or w/e key),
----Check "Do not advance to the next step for at least 1.5 seconds"
--Step 2: Do Mapped Key CooldownLoop
----Check "Do not advance to the next step for at least 8 seconds"
(This part can be done as a formal loop, or can be done in a way that just mashes all the keys)
CooldownLoop:
--Step 1: Press Alt+Shift+3
----Check "Do not advance to the next step for at least 1.5 seconds"
--Step 2: Press Alt+Shift+4
----Check "Do not advance to the next step for at least 1.5 seconds"
--Step 3: Press Alt+Shift+5
----Check "Do not advance to the next step for at least 1.5 seconds"
---OR----
--Step 1:
----Press Alt+Shift+3
----Press Alt+Shift+4
----Press Alt+Shift+5
The idea is that if you haven't pressed anything yet, you'd press Alt+Shift+1. Then, for 15s afterwards, you fall down into the loops that follow. As the 15s skill is the one in outer loop, it gets evaluated first; It either activates the skill, or passes the buck down to the next level. The 8Second loop is the same. If both the 15s and 8s skills are during their wait period, you fall through to the final loop which either just iterates on the remaining skills (lotro), or just mashes them and one of the skills not on coolddown fires.
This would work a little better on Lotro where you have longer cooldown skills (say 30s) and a fairly controlled loop centered on 10s cooldowns.
Thoughts?
Last edited by ShadowKntSDS : 10-22-2010 at 01:27 PM
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