That would be me, had a nice long post explaining every boss but then my comp froze so I'll just do the 3 hard ones lol. I have 1 prot pally and 4 shammies.
Skeram: I pop hero on the pull and fire eles. Chain lightning every cd to kill adds and hammer of justice for any chars that get MCd. If you happen to kill the MCd char, don't worry, it's better than it killing all of your team. Shadow resist aura as well to help prevent MC.
Twins: Pally on the right side (won't need healing at 5.4k gs) shammies on the left (1 healing, only takes 3 hits fom caster boss to die). Use seal of vengence with pally, don't use consecrate. Make sure dots are refreshed BEFORE they get near to expiring. Don't use elementals. Don't heal when they teleport. When they do, it's a complete aggro wipe, the dots will cause them to run back to the original tanks. It's easy to out dps the health they heal as they walk past each other.
C'thun: I would have said twins was the hardest to do, but I've gotten used to that fight whereas c'thun is still really hard. He does constant eye beams which jump to players with 10 yds, doing double dmg each jump, so spread out. He has like 1.3mil hp or something, and you have 50 seconds to dps him down before dark glare starts, which is easy to avoid if you react quickly. I like to get him to P2 before this though. In P2 don't bother dpsing him, you do like 99 dmg lightning bolts or something stupid like that.
Every 10 seconds a player will get ported to the stomach where you start getting a stacking debuff which dmgs you (this dmg scales with spell power, stupidly so, so don't stay in there for long at all). There are 2x 25k hp tentacles in there which have to be killed to make c'thun vulnerable to attack. I just heal up top and switch to players which get ported, 1 flame shock while swimming to the grey platform and 1 lava burst before getting onto it and ported back out (any longer and the debuff kills you). A physical dpser (warrior, rogue) can stay in there for quite some time.
When both tentacles are dead, you have 45 seconds of time to kill him. Pop hero and eles. You will have charcters not in range so you need to be able to dps with some while seperately moving others into position. They will be spread all throughout the room. Last time I did it I got c'thun to about 5% left after vulnerability and kept dpsing for another 15 seconds to get him down that last bit.
If you wipe, you can teleport to outside his room from the 3 NPCs after the first boss. And if you are really struggling, it will be pretty easy to get pugs in to help finish him (they get their achievement) to help finish him off.
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