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  1. #1

    Default How do you pick up the random caster/aoe mobs?

    Last night I was doing my second instance, blood furnance, and I had a lot of problems with the dynamite throwing technicians. (Literally this is only my second instance as a 5 boxer).

    When I ran instances solo, I was always a healer, so honestly I never payed much attention to what was going on around me - I just stared at the grid bars.

    Any suggestions on the best way to handle three aoeing mobs that are spread out? Since I out leveled the place, I kinda just gritted my teeth and group healed my way through it. But it was touch and go a surprising number of times and I even lost a couple casters a few times when I couldn't keep up.

    BTW, I'm running a Prot Pally, Holy priest, Boomkin, Arcane mage and Elemental Shammy. I havent' experimented yet with using a sheep or any other form of crowd control.

    Should I park my slaves and manually run the pally around to tag all the aoe mobs?

    Thanks,
    Matt

  2. #2

    Default

    Quote Originally Posted by ockhamsrazor View Post
    Last night I was doing my second instance, blood furnance, and I had a lot of problems with the dynamite throwing technicians. (Literally this is only my second instance as a 5 boxer).

    When I ran instances solo, I was always a healer, so honestly I never payed much attention to what was going on around me - I just stared at the grid bars.

    Any suggestions on the best way to handle three aoeing mobs that are spread out? Since I out leveled the place, I kinda just gritted my teeth and group healed my way through it. But it was touch and go a surprising number of times and I even lost a couple casters a few times when I couldn't keep up.

    BTW, I'm running a Prot Pally, Holy priest, Boomkin, Arcane mage and Elemental Shammy. I havent' experimented yet with using a sheep or any other form of crowd control.

    Should I park my slaves and manually run the pally around to tag all the aoe mobs?

    Thanks,
    Matt

    Hey matt,

    I usually LOS (line of sight) them or any caster for that matter in pve. They are pretty stupid and will follow you back around the corner and be in a nice little clump for ya.

  3. #3

    Default

    unless you have a ranged silence (some tank classes get one at higher levels) you indeed need to break line of sight.

    If you're around a corner, and they can't see you, they'll come running to you.
    .[I



  4. #4

    Default

    I burst them down and try to CC the other one, if there are 2 of them.

  5. #5

    Default

    hhmm, I clearly didn't consider LOS'ing them. I guess I need to play a little "smarter" and not just expect to burn everything down like I do questing :-)

    Thanks!

  6. #6

    Default

    with my paladin and caster group I do this: taunt, taunt and avenger's shield while nuking them down and just heal through the one or two spells they cast

  7. #7

    Default

    The bomb tossing orcs in blood furnace are kind of unique. You are not going to find good places to LOS them. Also their attack is not a spell so silence will not help. There is an added level of difficulty as they will also drop land mines you need to move away from.

    Your best bet is to burst them down, and not have your group huddled together to avoid the AOE splash damage. This was the first instance that I truly had trouble with my old priest and 4 mage group as these guys could 2 shot the entire group. On occasion you may be unlucky and end up with a group of 2 or even 3 of these guys together and it can be very hard to over come w/o a high level booster. I was not able to finish Blood Furnace till much later (Underbog and Slave Pens are much easier). The room with the beholder looking boss with the 4 waves of adds first was just too much for my group till mid to late 60's.

    Overall in general, if your tank is a paladin, then avenger shield the casters on your pull and you wont have any problems. Deathknights deathgrip and druids/warriors charge etc.

  8. #8

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    With shammies, grounding totem seems to do a nice job dealing with the spells the ranged mobs cast - the first x spells they cast (where x is the number of grounding totems you can drop) get sucked in. So you can neutralize them temporarily while you fight everything else, then finish them off.

    For dealing with AOE, if you're ranged, split your characters up with a formation hotkey.

  9. #9

    Default

    BF is one of the slowest instance due to the amount of casters. You have to LOS almost every where.

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