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  1. #1

    Default

    yup i used the second one (gold) and it's quite handy
    Didn't know of the emblem one, thanks!

    i'd love to find a way to sum up all the party answers (and get a gold total for example), but i guess i'll need a mod for that.
    .[I



  2. #2

    Default

    Gold:
    /run local name = UnitName("player"); SendChatMessage("Gold: "..GetCoinText(GetMoney(),", ").."", "GUILD", nil, "GUILD")

    Honor:
    /run local name = UnitName("player"); SendChatMessage("Honor: "..GetHonorCurrency().."", "GUILD", nil, "GUILD")

    Stone Keeper's Shards:
    /run local name = UnitName("player"); SendChatMessage("Stone Keeper's Shards: "..GetItemCount("Stone Keeper's Shard", true).. "", "RAID", nil, "RAID")

    Runic Healing Injectors:
    /run local name = UnitName("player"); SendChatMessage("Runic Healing Injectors: "..GetItemCount("Runic Healing Injector", true).. "", "RAID", nil, "RAID")

    Runic Mana Injectors:
    /run local name = UnitName("player"); SendChatMessage("Runic Mana Injectors: "..GetItemCount("Runic Mana Injector", true).. "", "RAID", nil, "RAID")

    Sweet Potato Bread:
    /run local name = UnitName("player"); SendChatMessage("Sweet Potatoe Bread: "..GetItemCount("Sweet Potato Bread", true).. "", "RAID", nil, "RAID")

    Heavy Frostweave Bandages:
    /run local name = UnitName("player"); SendChatMessage("Heavy Frostweave Bandages: "..GetItemCount("Heavy Frostweave Bandage", true).. "", "RAID", nil, "RAID")

    Venture Coins:
    /run local name = UnitName("player"); SendChatMessage("Venture Coins: "..GetItemCount("Venture Coin", true).. "", "RAID", nil, "RAID")

    Conjured Mana Strudels:
    /run local name = UnitName("player"); SendChatMessage("Conjured Mana Strudels: "..GetItemCount("Conjured Mana Strudel", true).. "", "RAID", nil, "RAID")

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