Quote Originally Posted by Ualaa View Post
It creates the macro behind the scenes. You don't actually see it, but it is there.

Basically, when you press the "1" key (or any of the 1 through = keys), it does:
a) FTL Assist Me (which has the other windows assist the active window)
b) And then sends "1" to all windows (which has the toons each cast/do whatever is on hotkey 1).
You don't see it because its so quick.. it sends the first command and the game takes it so quickly, you didnt even know you typed it also. If the program sends "/assist Joe1", you will not see that happen. Then it can send "1" for what ever you have in your hotkey #1.

That is 2 sends! (Plus that is multi-typing for 1 character = X number of characters it typed for you to type /assist Joe1)

It would use windows api to "FindWindow" and send a more than one keystroke.. such as if the user typed "/assist boxerX" to each slave window with the enter key # ending the command. And then it sends "1" to all the windows..

How else can it send FTL assist me and then the command?

Unless its a macro in the game, I don't think that ISBoxer can just send "1" and the game "know" the other windows are assisting so-and-so. ISBoxer must be sending more than one command to the game to allow the game to know it is creating an assist for each window. Espeically if its FTL!

Unless your saying that it sends code to create a macro based on which "Window" is the primary window during game play. So when ever a window gets focus.. it would change the in-game macros?

I'm slightly confused on how this works, please explain.



Thank you for your time.