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  1. #11

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    So what do you guys think of the mixed weapons look on the team? I gotta decide shortly before I decide to start gemming/enchanting it all up.

  2. #12

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    Me personally I like the look, your team does look pretty cool in the screeny.

  3. #13

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    Quote Originally Posted by Zappy View Post
    So what do you guys think of the mixed weapons look on the team? I gotta decide shortly before I decide to start gemming/enchanting it all up.
    I like the mixture.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  4. #14

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    Quote Originally Posted by Shodokan View Post
    Not saying it is? Just saying that i have weps that are so much better than the 1800 weps i don't feel it's worth doing.

    grats btw.
    Yeah, If all you wanted to do arena for is to get the weapons, then you can do better with ICC 264+. And it's a lot less time and frustration.

    If you do well at arena, you'll get past 1800 anyway, and have plenty of arena points to buy the weapons if you want. They are really cheap.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  5. #15

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    Quote Originally Posted by Kicksome View Post

    If you do well at arena, you'll get past 1800 anyway, and have plenty of arena points to buy the weapons if you want. They are really cheap.
    Actually, if you do well at arena you will need alot of points because the 2200 weapons are not cheap. However, the Heroic Byntroll is equal to or better 2200 weapons not the 1800 weapons.
    Last edited by Fat Tire : 08-17-2010 at 08:27 PM

  6. #16

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    Quote Originally Posted by Fat Tire View Post
    Actually, if you do well at arena you will need alot of points because the 2200 weapons are not cheap. However, the Heroic Byntroll is equal to or better 2200 weapons not the 1800 weapons.
    My post was replying to Shodokan, who isn't in danger of hitting 2200 since he mentioned he doesn't want to go through the trouble of hitting 1800.

    I'd say 2200 in 5's with quad+ boxing is doing a lot better than well. Are there maybe 3 boxers that have that this season?
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  7. #17

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    Quote Originally Posted by Kicksome View Post
    My post was replying to Shodokan, who isn't in danger of hitting 2200 since he mentioned he doesn't want to go through the trouble of hitting 1800.

    I'd say 2200 in 5's with quad+ boxing is doing a lot better than well. Are there maybe 3 boxers that have that this season?
    Two who didn't wintrade?

    I'm just not a fan of arena, never have been. We all are allowed to do what we want. I'm not taking away from anyone's accomplishments.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  8. #18

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    Mind posting your macro's Zappy? I am continually tweaking mine due to unhappiness with them (especially on the DK).
    I never saw a wild thing sorry for itself. A bird will fall frozen dead from a bough without ever having felt sorry for itself.

  9. #19

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    I second that on the posting of the /click macros. I have been working for days and no luck with getting better /click than my castsequence.

    Thanks in advance.

  10. #20

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    Quote Originally Posted by Morganti View Post
    Mind posting your macro's Zappy? I am continually tweaking mine due to unhappiness with them (especially on the DK).
    Here's the 4 I use on my DK. I don't have any blood spells other than pestilence in the rotation as I want to make sure that I always have one available when I need it:
    Code:
    #showtooltip 
    /castsequence reset=combat Icy Touch,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    #showtooltip 
    /castsequence reset=combat Plague Strike,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    #showtooltip 
    /castsequence reset=combat Pestilence,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    #showtooltip 
    /castsequence reset=combat Death Coil,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

    As far as paladins, they are pretty basic. Rotate your judgements, and players in the sacred shield macro:

    Palys:
    Code:
    #showtooltip 
    /castsequence reset=combat Judgement of Light,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    #showtooltip 
    /castsequence reset=combat Crusader Strike,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    #showtooltip 
    /castsequence reset=combat Exorcism,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    #showtooltip 
    /castsequence reset=combat Divine Storm,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    #showtooltip
    /castsequence [@Skippÿ] reset=combat/5 Sacred Shield,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    
    /cast Hammer of Wrath
    You can also remove the 10 if you aren't using rocket gloves.

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