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  1. #1

    Default keyclone + macros question

    Hi all, im still in the "start up phase" (my toons are at a very low level) and im at work trying to figure out what macros im going to need for mu rogue / druid combo.

    one macro that comes to mind is healing.... the way i would like to handle things is a simple left click=heals rogue, right click=heals druid, my questions is, is this possible if im controlling the rogue and my slave is the druid ? i´m not shure if Keyclone sends the different mousepresses or simple "the mouse pressed button 1"

    another way is to use "mouseover" in the macros, but im not sure that will work either ?

    i would appreciate it if the more experianced users (basically all of you) can shed some light on this question.

    thanks in advance.

  2. #2

    Default

    or, am i trying to hard?

    might this work :

    /cast [mod=shift] target=party1 healspell; target=party2 healspell

  3. #3

    Default

    Mouseover healing when not the master is tricky with keyclone, so I recommend either setting up healing macro hotkeys like exampled below, or running the healer as master.

    The targeting parts need to be in brackets too, I'm not sure of the exact syntax for having the mod part in there as well.

    In any case, the easiest way to do it is to have different buttons for healing each character.

    (and you can use @ instead of target=)
    For example:

    /cast [@self] Healingspell

    and on a different button:
    /cast [@party1] Healingspell

    Though I find it easier to make the targeting by name so that it'll still work if you end up in different groups in a battleground for example.
    I'm going to live forever, or die trying.
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  4. #4

    Default

    Quote Originally Posted by Maxion View Post
    Mouseover healing when not the master is tricky with keyclone, so I recommend either setting up healing macro hotkeys like exampled below, or running the healer as master.

    The targeting parts need to be in brackets too, I'm not sure of the exact syntax for having the mod part in there as well.

    In any case, the easiest way to do it is to have different buttons for healing each character.

    (and you can use @ instead of target=)
    For example:

    /cast [@self] Healingspell

    and on a different button:
    /cast [@party1] Healingspell

    Though I find it easier to make the targeting by name so that it'll still work if you end up in different groups in a battleground for example.
    /cast [mod=shift @target] healing spell; [mod=ctrl @target] healing spell panic button; [@target] heal slow spell

    this should take care of your modifiers. can't confirm since I am not in wow at work, but you mey need a ; between the mod and the @target identifier for proper symntex.
    Wondering what now will be the new pew pew class....

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