Great to hear you are at least having fun!
Now again i'm not a 10 boxer, but I have had quite some good attempts with trying to 5 manning him a while ago (best attempt was 10%). If I had more toons available I'd use the same strategy. Basically I had my slaves the whole fight on follow, it makes avoiding the frost trails way easier. I'd run up to marrowgar, quickly hit my forward key to stop movement on my slaves as soon as they are in the hitbox, jump/mouse turn my tank so he is facing the slaves, combined with a taunt. Stay in position and just nuke/tank with 3 toons auto targetting the piles. Now my tank is pretty well geared (sitting at 75k hp fully buffed in icc nowadays, so I can single tank it).
However a few random points:
- there is also a meta gem that gives you increased run speed + spell power. That or tuskar vitality (or talent). For me it is really important that my team can move at the same speed.
- hit is indeed your most important stat dps wise until you are capped. having a boomkin for improved faerie fire or a shadow priest for misery will give you 3% less hit to worry about. Which is quite significant when you are undergeared (both the fact that you can replace the 3% for actual dps gems / enchants and that you will just hit all the time when you can't reach the cap yet).
- frost resist makes this fight way way way easier. If you don't have a druid in the party, use the drums of the wild. It has 40 charges and is really cheap to buy if you don't have a leatherworker. Using 1-2 pieces of frost resist gear is cheap and make the healing way easier (at the cost of dps of course). For example for sindragosa i used icebane girdle, feet and chest, putting me over 400 frost resist in combination with 20 defense gems.
- you could respec both of your pally tanks into aura mastery. Since your dps output ain't such super you won't have aggro problems as a boxer. Now aura mastery doubles the effect of your aura for 6 seconds on a 2 minute cooldown. Given the fact that you run with 2 pallies (as i understood) it means that you have one available every other minute.
an idea could be to have 2 keys on both of your tank:
key 1:
tank A: /cast devotion aura
tank B: /castsequence frost resistance aura, aura mastery
key 2: /castsequence frost resistance aura, aura mastery
tank B: /cast devotion aura
Obviously this would activate the resistance aura in combination with aura mastery on 1 tank while the other tank switches to devotion aura (and the other way around).
You also have 2x divine sacrifice (if talented, which you should imo) on a 2 minute cooldown. Use it whenever you need to run through flames.
Or you can also drink a resistance potion in the fight.
- And last but not least: shield with the priest.
My point; you have many raid wide mitigation tools at your disposal which can make the fight way more easy. Not sure if you are using those, just sharing my ideas.
Good luck and keep us posted.
Edit: btw i use different (non broadcasted) keys to strafe left/right on my tank. You should strafe left right all the time on marrowgar to avoid the flames with your tank, while your dps/healers are standing static within his hitbox
Edit 2: trying to reposition marrowgar can be a pain sometimes. Taunt won't move most mobs, where avengers shield has better results to my experience. I'd just hit follow and run up to him the same way you pulled him.
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