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  1. #1

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    I struggled with Ualaa's guide too, but honestly everything he says is correct (I have dynamic formations working).

    I'll try to summarize the highlights of the system.

    Your toons belong to a particular action target group (ATG). In Ualaa's example he called the ATGs A, B, C, D, or E. I'll keep the same naming.

    I have a keymap under "Control" that is called "Slot 1 is Leader". Every time I switch to this slot (by clicking on my window that has the first toon in it which causes it to be the "big" main window), this key map is activated. All this keymap does is assign my different toons to the different ATGs. First, all toons leave whatever ATG (A, B, C, D, or E) they're in so they can be reassigned into a new ATG.
    The toon in slot 1 goes to ATG A
    The toon in slot 2 goes to ATG B
    The toon in slot 3 goes to ATG C
    The toon in slot 4 goes to ATG D
    The toon in slot 5 goes to ATG E

    Similarly, I have a keymap called "Slot 2 is Leader". When Slot 2 is activated (by clicking on the window) the toons leave their ATG and join a new ATG.
    Slot 1, Slot 2, Slot 3, Slot 4, Slot 5 all leave all ATGs A, B, C, D, and E
    The toon in slot 1 goes to ATG E
    The toon in slot 2 goes to ATG A
    The toon in slot 3 goes to ATG B
    The toon in slot 4 goes to ATG C
    The toon in slot 5 goes to ATG D

    Now I have a "Spread Out" keymap. All this does is tell whoever is in ATG A to not move, ATG B to move to the left, ATG C to move back and to the left, etc. Since my toons have been assigned to different ATGs depending on who is leader, they now move the way they're supposed to, causing a dynamic formation.

    Again, Ualaa's steps are perfect, but you have to be comfortable with ATGs.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  2. #2
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    Join Date
    Jun 2008
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    Fremantle, Western Australia
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    406

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    Quote Originally Posted by Owltoid View Post
    Your toons belong to a particular action target group (ATG). In Ualaa's example he called the ATGs A, B, C, D, or E. I'll keep the same naming.
    Thank you, like I stated earlier, I have created these groups. A-E based the same off of Ualaa's guide.

    Quote Originally Posted by Owltoid View Post
    I have a keymap under "Control" that is called "Slot 1 is Leader". Every time I switch to this slot (by clicking on my window that has the first toon in it which causes it to be the "big" main window), this key map is activated. All this keymap does is assign my different toons to the different ATGs. First, all toons leave whatever ATG (A, B, C, D, or E) they're in so they can be reassigned into a new ATG.
    The toon in slot 1 goes to ATG A
    The toon in slot 2 goes to ATG B
    The toon in slot 3 goes to ATG C
    The toon in slot 4 goes to ATG D
    The toon in slot 5 goes to ATG E
    This is where I am having my complications. How do I designate Slot 'X' as leader? I understand how they move from one ATG to the other based off of the current window being the main. But I don't know how to set this part up.

    Can you explain step by step how to designate one to a leader?

    Quote Originally Posted by Owltoid View Post
    Similarly, I have a keymap called "Slot 2 is Leader". When Slot 2 is activated (by clicking on the window) the toons leave their ATG and join a new ATG.
    Slot 1, Slot 2, Slot 3, Slot 4, Slot 5 all leave all ATGs A, B, C, D, and E
    The toon in slot 1 goes to ATG E
    The toon in slot 2 goes to ATG A
    The toon in slot 3 goes to ATG B
    The toon in slot 4 goes to ATG C
    The toon in slot 5 goes to ATG D
    Same as above.

    Quote Originally Posted by Owltoid View Post
    Now I have a "Spread Out" keymap. All this does is tell whoever is in ATG A to not move, ATG B to move to the left, ATG C to move back and to the left, etc. Since my toons have been assigned to different ATGs depending on who is leader, they now move the way they're supposed to, causing a dynamic formation.
    I believe I have done this one already, by setting the movement keys to the numpad 0.

    Quote Originally Posted by Owltoid View Post
    Again, Ualaa's steps are perfect, but you have to be comfortable with ATGs.
    That one I am working on.


    And thank you for the help, it is greatly appreciated.

  3. #3

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    Tagged this thread so I can reply to it, I have a slightly modified version of this that works well for me.

  4. #4

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    Here is how I do it:

    Create 4 ATG:
    Up
    Down
    Left
    Right

    I leave them empty to begin with.

    Under my Repeater Regions Keymap Set I create 6 Keymaps. The reason I create them here is because my Toggle Keymaps Key that loads and unloads my keymaps does NOT turn this Set off.

    Clear Movement ATG:
    Action Target Group Action - Delete All out of Up
    Action Target Group Action - Delete All out of Down
    Action Target Group Action - Delete All out of Left
    Action Target Group Action - Delete All out of Right

    I then create 5 Keymaps called 'Slot X is leader' where I increment the Slot Numbers.
    The actions that take place in this keymap are:

    Do Keymap Clear Movement ATG (This empties everyone out so it cant fuck up)
    Put SLOT2 in UP
    Put SLOT3 in DOWN
    Pput SLOT4 in LEFT
    Put SLOT5 in RIGHT

    In the remaining Slot X is leader keymaps I simple replace whoever the keymap is about with Slot 1 eg Slot 3 Is Leader would look like this:

    Put SLOT2 into UP
    Put SLOT1 into DOWN
    Put SLOT4 into LEFT
    Put SLOT5 into RIGHT

    Under my 'General' Keymap set (this keymap IS turned on and off by my toggle key) I create a Keymap called 'Spread Out'.
    It simple does this:
    Keystroke Action send W to Up
    Keystroke Action send D to Down
    Keystroke Action send A to Left
    Keystroke Action send D to Right

    I tick the box that says block all other actions while keystroke is held. I bind this to Numpad 0.

    Under my character set I activate the radio button that says when I switch to this character DO THIS MAPPED KEY and select Repeater Region : Slot 1 is Leader for Slot 1 and rinse repeat for the other slots.

    So now everytime I switch to a different character using my hotkeys regardless of wether I have keymaps or broadcasting toggled on or off, it deleted everyone out of the ATG's for movement and rebuilds it each time.

    My spraed out key simple sends the key to whoever is in the various groups at that time.

    Hope that makes sense. I can tidy this up or talk to you on vent about it.

  5. #5

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    Keystroke Action send D to Down ? TYPO? send "S" maybe
    RAF Tour Guide files are obsolete, I went to Zygor
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