Quote Originally Posted by Zub View Post
i'm just thinking that "using master's target" is a two step method (master aquires target, slave acquires master's target) whereas passing the name directly to the slave would be a one step method (both master and slaves acquire target) when it comes to client-server transactions.
unless in the first case the slave can target the master's target before the master's client is actually aware of it (which it probably can)
I see what you're saying and I like it but... I would only assume when you press enter on your chat window [or an addon has to communicate via any channel created in game] it still has to go to the server and then that info gets sent back to your slaves and becomes visible, still suffering from any latency you would have.