Close
Page 2 of 3 FirstFirst 1 2 3 LastLast
Showing results 11 to 20 of 21
  1. #11

    Default

    from what i understand, it's the number of 'fresh' instance you enter. doesn't have to be the same instance, and therefore doesn't have to be 'reset'
    .[I



  2. #12

    Default

    I'm wondering something about this myself now. Say I wanted to farm PoS for the hilts and gear drops. If I don't touch the bosses, and exit and refresh using the LFD tool, will I be locked to the instance and be prevented to reset it as if I were to kill Garfrost on heroic? I know you can farm him all day long with that tool for the Emblems on normal, but can this be done for trash farming on heroic?

  3. #13

    Default

    Quote Originally Posted by lans83 View Post
    I'm wondering something about this myself now. Say I wanted to farm PoS for the hilts and gear drops. If I don't touch the bosses, and exit and refresh using the LFD tool, will I be locked to the instance and be prevented to reset it as if I were to kill Garfrost on heroic? I know you can farm him all day long with that tool for the Emblems on normal, but can this be done for trash farming on heroic?
    You're not locked to a Heroic until you drop a boss. So yes, you could spend an eternity farming the trash for Hilts (and it's been my sorry experience, that that is about how long it takes to see one... lol!).

    You're still subject to the maximum of 5 instances per hour, so if you're able to clear and loot all the trash inside of 12 minutes, restting the instance every time, you'll evenutally get the dreaded instance-error.

    If your trash clearing time is more than 12 minutes, then you've nothing to worry about and can farm that trash indefinitely.
    ...for when one toon just isn't enough...

    Horde Caelestrasz Multiboxer:
    Team1: 5xPaladin....Level 80 - Heroic gearing completed. WTB [Frost Badge] pst pls.
    Team2: 1xPaladin/4xShaman....Level 80 - On Hiatus, Awaiting Cata.


    Contact on: Nevergonna on Realm Caelestrasz (Horde)

    Caelestrasz Horde: 5 Active 5 Boxers and counting.

  4. #14

    Default

    Quote Originally Posted by crowdx View Post
    A definitation of the lockout is more about how many times you reset the instance and re-enter, so if you run 2 or 4 of the wings, it is the amount of resets you do that defines if you get the lockout or not.
    correct?
    I don't believe that is true. I believe it's the number of "unique" instance you enter. SM is considered one instance, even though it has four wings.

    The reason I don't believe your assertion is true is because a couple of times when I was done leveling alts in the Stockades, I'd have them summoned to SM. They would be locked out of SM, even though I hadn't reset Stockades. I wouldn't have been able to enter a new Stockades either (after a reset) because all instances were locked for me.
    Last edited by Owltoid : 07-22-2010 at 03:13 PM
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  5. #15
    Rated Arena Member daviddoran's Avatar
    Join Date
    May 2008
    Location
    Southern California
    Posts
    1596

    Default

    SM is considered 4 separate instances. The "too many instances" thing is related to how many times you click "reset all instances" If you could clear all 4 SM wings, in 12 mins and reset over and over, you will still get locked out. Best way to avoid getting locked out is to do a different wing or 2 without resetting, hopefully letting the clock tick around again.

  6. #16

    Default

    To contradict what David said (And I could be wrong). In my experience, it's fresh instances you enter per hour - not how many times you reset (Although when you reset it's a fresh instance - so take that into account). SM seems to count as 1 instance total for this purpose.

    I've had times where one of my guys accidentally logged out in an instance (My tank booster), and the other 4 didn't. When that guy logged back in to a instance it then counted it as one fresh instance. How did I know? Because this was the only guy locked out of the final run for the hour. And we all entered at the same time.

    Also, I noticed loot and reset started a new timer when I went from SM -> ZF, even though I didn't reset the instance. If didn't restart the timer from SM-SM
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  7. #17

    Default

    Sorry to necro an old thread - I've just tried having multiple teams enter different instances, and it seems the 5 per hour limit is account wide. Anyone confirm/deny this?

    RAF B->D, C->E, A not linked
    Team 1: 85 pally, 4 x mage
    Team 2: 75 DK, 4 x druid

    Team 1 are in SM, Team 2 in deadmines.

    I'll keep testing to double-check.

    Also if anyone's RAF has run out and you have established teams, you may want to consider this option for levelling more teams (thanks to Uala/Mirai for the idea); I personally will be transferring the toons from the 6th and 7th account over once done.

  8. #18
    Multiboxologist MiRai's Avatar
    Join Date
    Apr 2009
    Location
    Winter Is Coming
    Posts
    6815

    Default

    Quote Originally Posted by thefunk View Post
    Sorry to necro an old thread - I've just tried having multiple teams enter different instances, and it seems the 5 per hour limit is account wide. Anyone confirm/deny this?

    RAF B->D, C->E, A not linked
    Team 1: 85 pally, 4 x mage
    Team 2: 75 DK, 4 x druid

    Team 1 are in SM, Team 2 in deadmines.

    I'll keep testing to double-check.

    Also if anyone's RAF has run out and you have established teams, you may want to consider this option for levelling more teams (thanks to Uala/Mirai for the idea); I personally will be transferring the toons from the 6th and 7th account over once done.
    It's okay to start a new thread on something that has been answered before, but necro'ing old threads makes people sad. Users get confused when people necro threads because they read the first post, or first page, and then comment on old things that may not be true anymore.

    To answer your question, the instance lock is tied to the account, not the character.

  9. #19

    Default

    Quote Originally Posted by MiRai View Post

    To answer your question, the instance lock is tied to the account, not the character.
    While I agree that necro'ing makes puppies sad ( and I even heard that Santa kills an elf for each thread ;>) I have to disagree with the account instance lock. I have been able to boost my shaman (lvl 59-64) in HFR until the lockout with an 85 Mage, then log my 4DK-1HP team and run random dungeons for 30-45 minutes.

    Maybe it has to do with using only 2 accounts to boost?

  10. #20
    Just remember what ol' Jack Burton does when the earth quakes, and the poison arrows fall from the sky, and the pillars of Heaven shake. Yeah, Jack Burton just looks that big ol' storm right square in the eye and he says, "Give me your best shot, pal. I can take it"

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •