Quote Originally Posted by Zub View Post
i also wonder if it lowers the threat on the pulled player.. if not that looks like a nice way to pull all mobs toward the healer

Finaly, i wonder if it works when moving..
/jumps from very high ledge
/target friend still safely on ledge
/LEAP OF FAITH lolz
/cast levitate on self
/laugh at friend falling in lava of doom and certain painful death

...
/profit!

ah so much fun to be had.
I'm sure this is going to be largely modified comes Cata
Some of this reminds me of City of Heroes. At first, the ability to teleport party members to your position was an automatic ability. Players would grief lowbies by hovering or flying high over an area where there were hostile mobs of a moderate level, then invite and teleport a player to their location. You cannot die from falling damage in COH, but you end up with a single hit point. Which means that dropping a level 12 player into an area swarming with level 20 mobs was a sure death.

Eventually they changed it so that you got a pop-up box asking you to confirm the teleport.