Some of this reminds me of City of Heroes. At first, the ability to teleport party members to your position was an automatic ability. Players would grief lowbies by hovering or flying high over an area where there were hostile mobs of a moderate level, then invite and teleport a player to their location. You cannot die from falling damage in COH, but you end up with a single hit point. Which means that dropping a level 12 player into an area swarming with level 20 mobs was a sure death.
Eventually they changed it so that you got a pop-up box asking you to confirm the teleport.![]()
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