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    Default Paladins- Get your Holy Power on! Updated

    Q: What is the goal when re-designing the paladin class? How do you plan to change rotations, talents, etc?
    A. All of the paladin specializations will make use of a new resource called Holy Power. Holy Power accumulates from using Crusader Strike, Holy Shock, and some other talents. Holy Power can be consumed to augment a variety of abilities, including:


    • An instant mana-free heal: Word of Glory
    • A buff to increase holy damage done: Inquisition
    • A massive physical melee attack for Retribution paladins: Templar’s Verdict
    • Holy Shield’s duration is now extended by Holy Power
    • Divine Storm’s damage is now increased by Holy Power



    We also introduced several new heals for Holy Paladins including Healing Hands (an AoE heal-over-time that is applied to all players standing near the paladin), Light of Dawn (a cone heal with a 30-yard range), as well as a new heal called Divine Light, which is similar to a priest's Greater Heal, and the new instant heal mentioned above, Word of Glory.

    Q: Can you give us a sneak peek at one or two of the new Retribution abilities or talents?
    A. Templar’s Verdict: An instant weapon attack that causes a percentage of weapon damage. Consumes all applications of Holy Power to increase damage dealt:


    • 1 Holy Power: 55% Weapon Damage
      2 Holy Power: 125% Weapon Damage
      3 Holy Power: 225% Weapon Damage



    Word of Glory: Consumes all Holy Power to heal a friendly target for a specific amount per application of Holy Power (0 mana cost, 0 cooldown, instant cast).

    Q: If Judgement of Wisdom is being removed from the game, are paladins getting a new Judgement so we don't all have to use Judgement of Light?
    A. There will only be one Judgement spell. This spell places a single debuff on the target with the effects currently associated with Judgement of Light and Judgement of Justice. The Judgement of Wisdom effect has been retired completely

    .Q: Are the improved aura talents going away? They were still present in beta.
    A. If you mean talents like Improved Devotion Aura, then those are gone. We still have talents that, say, increase healing on targets of your auras. Improved Concentration Aura still exists. In genera, though, you shouldn’t have to worry about having raid buffs of different power competing with each other.


    Retribution
    • Divine Storm - An instant weapon attack that causes 20% of weapon damage to up to all enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. Consumes all applications of Holy Power to increase damage dealt:
      1 Holy Power: 22% Weapon Damage
      2 Holy Power: 50% Weapon Damage
      3 Holy Power: 90% Weapon Damage / 20% of base mana, Instant cast
    • Crusader Strike now grants a charge of Holy Power.
    • Inquisition *New* - Consumes Holy Power to increase your Holy Damage by 30%. Lasts 10 sec per charge of Holy Power consumed. / 20% of base mana, Instant cast
    • Conviction is now a Tier 2 talent. Down from Tier 6.
    • Sanctity of Battle is now a Tier 3 talent. Down from Tier 6. Now reduces cooldown of Exorcism by 3/6 secs. (Up from 2/4 secs)
    • Swift Retribution is now a single rank talent increasing melee and ranged attack speed by 20%.
    • Fanaticism (Tier 4) is now Improved Judgement (Tier 2) - Increases the damage of your Judgement spell by 15% and decreases its cooldown by 3 sec.
    • Judgements of the Wise now grants you 40% of your base mana over 10 sec. (Old - immediately grants you 25% of your base mana)
    • The Art of War is now a Tier 4 talent, down from Tier 3. It now has a 15/30% chance to proc from any melee attack (Old - 100% proc from Critical) and no longer reduce the casting time of Holy Light.
    • Seals of Retribution is now a Tier 4 talent. Up from Tier 3.
    • Eye for an Eye is now a Tier 1 talent. Up from Tier 2. It now gives you a 5/10% chance to cause 30% of the damage taken back to the attacker.
    • Righteous Vengeance is now a Tier 6 talent. up from Tier 2.
    • Improved Judgements is now Improved Crusader Strike - Increases the damage of your Crusader Strike by 15/30% and decreases its cooldown by 1.5/3 sec.
    • Heart of the Crusader is now a Tier 3 (Up from Tier 1) single-rank (Down from 3 ranks) talent.

    Last edited by Fat Tire : 07-21-2010 at 09:10 AM

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